Merchant Archive
Thread: After rangers, smugglers get their skill tree revamped
When will this be merchants turn?
Reminder...our skill tree doesnt need drawings or anything complicated to be reworked to something usefull, just some basic cost advantages, very easty and fast to implement.
Apparently, because there are only a few of us, and everyone and their brother is a Ranger or Smuggler, we are low on the list for fixing. Only when a problem exists that affects everyone (like vendors eating stuff) will our profession see a change.
I'm now a Master Merchant but I don't display the title because it means absolutely nothing. As long as people can get a vendor from the Artisan tree, our profession is useless. And griping about it does no good, because no Dev's ever respond in our forum. If you want a response, post in SWG discussion.
We need a major pass and revamp. It just won't happen til the popular professions are fixed.
I'm a Merchant and a Smuggler, and if you think things have been bad for merchants, then I wouldn't complain about Smugglers too much, They had never recieved a fix until last weeks patch, and they also broke 2 of their 4 combat manuevers at the same time. Smugglers are just getting noticed this week because of the 1000+ thread that they posted in the discussion forum. before that they had never seen a Dev post in their forums, we had at least had a very occasional drop in. I'm not say we are getting more attention then smugglers, but keep in mind they have it at least as bad as we do. Actually being both I would say that my Smuggler side might be more broken, as I have one tree now (as of the fix last week) that works. Underworld is useless, Dirty fighting is broken, experimentation is removed for Spices and slicing tool, so no one will buy spices.
Keep in mind I was just complaining about the advertising line in another thread but I would look to the BH's if you want someone to complain about.