Merchant Archive

Thread: Some ideas for Master Merchant

ToranTT
Sun Jan 04, 2004 6:54 pm
#1


  1. Allow merchants to sell at higher prices on the bazaar. (Idea, not sure if this would help the economy at all) OR allow merchants to sell more than 25 items at a time.

  2. Allow vendors to be linked together into a network, so that if a customer visits one vendor, they can browse them all. This allows me to setup a multiplanet presence.

  3. Allow vendors to be linked to the bazaar system. So that if someone is browsing the bazaar they can see the items on your vendor as well. Sure they have to come pick it up from wherever your vendor is, but it allows better price comparrisons, and saves me feeding the bazaar all the time. (This may be bad for the bazaar if it can't handle a lot of items at once).

  4. Allow NPC vendors to be created like a character. i.e. we select their appearance on creation (hair, colour, weight, height, etc). Then master merchants can design vendors and sell them (heh slavery) to other merchants that may not want to go all the way through. OR allow Image Designers to work on the NPC vendors, either works for me.

  5. Allow the sale of multiple items at the same time, with the same price.

  6. Add another vendor category for Miscellaneous/Bazaar, when you have a vendor that sells bits of everything.

  7. Allow subcategories of some vendor classes, ie, I sell Tailor components not Droid Components.

Just some ideas.


Feel free to add your own.






Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
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