Merchant Archive
Thread: Master Merchant -- Reached
(apologies for the empty posts, damned forum software
)
As of last night I'm now a full-fledged master merchant, so I'm now in my final configuration of Master Artisan/Merchant/WS with a littttttle splash of Carbineer for self-defense on harvester runs. Right now I have my main shop with 4 vendors, a second shop with 1 vendor, and an open vendor slot.
I'm thinking of adding in a retail component of other wares to my main store, and matbe shuffle things around a little, what non-Artisan/non-Weaponsmith products have you guys seen to have a good selling curve?
Eola wrote:
I'm thinking of adding in a retail component of other wares to my main store, and matbe shuffle things around a little, what non-Artisan/non-Weaponsmith products have you guys seen to have a good selling curve?
Muon gold spice for mind buff, High output low level Stim Bs for people with only Novice Medic, droid batteries (these will become even more valuable as droids become more integrated), pet stims, pet food, resources...
The list is endless. ![]()
I'm just starting out in the merchant business, whats the best way to go about getting exp for it?
My holo told me I had to get master merchant
So I need to make a dead run.