Merchant Archive
Thread: Idea: Vendor Item count to work like CH Pet Levels
Greets ...
Some of you may be aware how the current CH pet levels work and some of you may not ... but basically instead of the *pet levels* all being in 1 or 2 trees, they spread them out into each and every box ... so each time you fill up a box, you get to train/use a slightly higher level pet.
I have proposed the same thing for vendors ... instead of tieing all the items into the mgmt line ... you would receive additional items for each and every skill box.
ie:
Novice = 150 items
Each Box = additional 50 items
Master = additional 150 items
So ... if you did just the mgmt tree you would get 150+50+50+50+50 = 350
If you did Mgmt IV and Global it would be 150+(7*50) = 500
If you went master you would get 1,150 items.
Of course those numbers can be played with based upon SOE's top and bottom limit.
This still gives something to the dabbler ... as well as greatly enhances the master's value ... a change like this might actually make *merchant* a more sought after skill.