Merchant Archive

Thread: Stock in a lag environment

Draznar
Fri Jan 16, 2004 9:27 am
#1

I am seeking any tricks to the trade that some of you may know. I sell Artisan items in the largest mall on our server, which has a big problem with lag. I can sell over 500 items a day with no problem. The problem I have is stocking my vendors. I have the means of getting enough items, but it takes for ever to put them up for sale individually. do any of you have any tricks to speed up the time it takes for an item to be put up for sale or to dcrease the effects of lag?


On the wish front, it would be awesome if I could sellect 50 PowerUps and put them all up for sale at once for the same price. If I could do this I might even hire other artisans to do my crafting. The other would be to be able to multisellect to move items from factories and bags.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Korrack
Fri Jan 16, 2004 9:35 am
#2

Took me 4 hrs to split and place about 5million units of resources on my vendor the other night. I split them into 1k, 5k, and 10k stacks. Beyond it being easier to just place an item on the vendor, would be wonderful to have some sort of split command too which will take a stack and split it into X size stacks. It mornally takes me an hour and a bit a day to check my sales, load up some new resources into the vendors and be done. Big updates like when I have new resources to add take me hours and hours. I guess it's just a time sink.



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NJ62
Fri Jan 16, 2004 10:08 am
#3

If we can delist things in groups, and can retrieve in groups, why can't we sell from stockroom in groups? I would love to highlight 20 identically priceditems (i.e. 20 boots, different colors) and put them all for sale at the same price each? It seems to me that this would be easy to implement, and would be a good way to deal wtih stock that has dropped to stockroom or offers.



n'Jessi
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DocSavag
Fri Jan 16, 2004 10:20 am
#4






NJ62 wrote:
If we can delist things in groups, and can retrieve in groups, why can't we sell from stockroom in groups? I would love to highlight 20 identically priceditems (i.e. 20 boots, different colors) and put them all for sale at the same price each? It seems to me that this would be easy to implement, and would be a good way to deal wtih stock that has dropped to stockroom or offers.





My apologies in advance because I'm starving and I haven't had lunch yet but this sounds a lot like:


D. Streamlined Sales Interface


Give us the ability to put items back on sale for the same price with one click. Allow us to put multiple items up for sale at the same price. Reduce the number of clicks required to put each item up for sale.


Which is in the Merchant Top 5: Solutions from the Forum post..





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Draznar
Fri Jan 16, 2004 10:33 am
#5




DocSavag wrote:

D. Streamlined Sales Interface


Give us the ability to put items back on sale for the same price with one click. Allow us to put multiple items up for sale at the same price. Reduce the number of clicks required to put each item up for sale.





Yes it does, but could we modify it to read:


Give us the ability to put multipe items up for sale (from inventory) or back up forsale (from stockroom) at thethe same price with one click. Reduce the number of clicks required to put each item up for sale. This would be a great time saver for Merchants and would probably help reducelag.


This would would place both the sell from inventory or stockroom up as one issue and make sure that they look at both.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

DocSavag
Fri Jan 16, 2004 11:24 am
#6

I don't think the two are that different but it doesn't matter to me I'll ammend my copy with the language in yours. Though I doubt the interfact reduces lag..it just puts it all at one place instead of a bunch of little ones





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Draznar
Fri Jan 16, 2004 11:37 am
#7

Well the batch download with /mailsave does greatly reduce lag, so this would hopefully do the same. Sending it as a batch will require less data to be sent and be processed all together.


As an IT person, I know that the developers will see these two as different interfaces. Trust me I argue with our developers all the time about this.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

DocSavag
Fri Jan 16, 2004 11:40 am
#8






Draznar wrote:

Well the batch download with /mailsave does greatly reduce lag, so this would hopefully do the same. Sending it as a batch will require less data to be sent and be processed all together.


As an IT person, I know that the developers will see these two as different interfaces. Trust me I argue with our developers all the time about this.







Bah..you're arguing with one now and I disagree.





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Draznar
Fri Jan 16, 2004 11:52 am
#9

Well it is two different interfaces (controls).


By the way do you guys have any good jobs?




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Zanholo
Fri Jan 16, 2004 12:15 pm
#10

"Largest mall on our server"...


That's a fairly presumptuous statement, unless you've been to every store in the galaxy.






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DocSavag
Fri Jan 16, 2004 12:17 pm
#11






Draznar wrote:

Well it is two different interfaces (controls).


By the way do you guys have any good jobs?







I changed it already.


No..I'm lucky to keep what I have.





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Draznar
Fri Jan 16, 2004 12:53 pm
#12

Visit the Eclipse forum. There is no debate on this issue. The mall is run by the richest Weapon Smith on the server. We are the mall that everyone compares themself too. Lets just say when I was offered a spot, I dropped or posponed several business deals to move in.



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

progman63
Fri Jan 16, 2004 11:41 pm
#13

HA!


I've wished for multiple select in ALL interfaces for longer than most of you have been playing


This is an excellent idea, and if they can do it in one place, they can do it in others.



I realize that right now the multiple selects are on text line item listings, but it would technically be possible on text AND icon listing.


If I have 10 crates in my factory output hopper, why should I have to select TEN different crates and drag EACH one to my inventory???



Hope it doesn't have anything to do with the fact that the UI programmer professed his hatred of Win.


That would be JUST PLAIN STUPID to ignore STANDARD UI conventions just to spite your predudice.



(hope he reads this.......)









"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


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