Merchant Archive

Thread: looking for a Merchant...

Peyoan
Sat Aug 16, 2003 12:06 am
#1

I'm becoming an armorsmith very soon and am looking for a Merchant to sell my goods. I offer 10-15% the selling price of each item in exchange to selling my goods on your pre-existing vendors.

Is this viable or what?
how much DOES it cost to maintain a vendor day by day?



Peyoan Wanderhomian:TripleMaster-Droid Engineer/Merchant/Artisan
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CowboyBothan
Sat Aug 16, 2003 12:23 am
#2

I'm guessing that any merchant that is looking to buy your armor in bulk, would be looking for at least 25% off the retail, I usually don't buy anything for more then 60-65% of retail, but I buy in lot's of 10-25 units or more. First off your probably going to want to say what server you are on.



Keep in mind we have to pay the vendors, the house cost.More to the point we have tomanage the stock, re-initialize whatever advertising features we have, check what the local market prices on things are. This is beyond any word of mouth advertising, and the fact that any item, or lot could sit in stock for weeks.



But you may find someone who is willing to lower there margins.




Ral Sora
Master Merchant, Master Smuggler

Ral Tech Industries, Coronet Corellia
Ral Tech Industries, Olympus Corellia
Gorath
Draznar
Sat Aug 16, 2003 12:45 am
#3

His server is right there. Wanderhome. I look for a minimum on 20% on high turn over goods. Look for 50% on slow items.




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PocoHutt
Sat Aug 16, 2003 12:54 am
#4

10-15% expense is on the low side for a commodity like armor. I personally as a merchant would be looking for a higher percentage than that, especially since they've told us they will "fix" the maintainence cost on venders ... we could be looking at maintainence costs higher than 15% per day it sits in stock, not counting the cost of planetary advertising, transport, etc. On high ticket items like armor, I'd be looking for a 50% margin ... I look for a 30% margin on consumables that go fast.
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