Merchant Archive

Thread: Best skills in merchant?

AifitSibek
Fri Jul 23, 2004 3:36 pm
#1

In your opinion what do you think are the most valueable skills in merchant? I have 46 points to put into merchant and was wondering what I should gowith. I was thinking perhaps 3/4/2/2, but you might suggest something that might be more efficient. BTW, I'm a weaponsmith, if it matters. Thanks for your time.
DragonScout
Sat Jul 24, 2004 1:42 pm
#2

honestly.. depending on how many vendors you need.... (which I am assuming is 4 since you went to management 2) I would just get 3002. the rest of it isnt worth it.. at all. If you wanted to dress your vendors.. you could always go up the hiring tree and get hiring 4, dress them, and then drop it... but it isn't worth it to actually keep the skill points invested. Especially with publish 10 eventually coming out and the crafting points you can get from the force sensitive stuff.



Zerathi/Shawn -- the grumpy wookiee of Shadowfire
Elyssa
Sat Jul 24, 2004 5:03 pm
#3

Efficiency is great for lowering your overall maintenance costs.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

DragonScout
Sat Jul 24, 2004 5:42 pm
#4

not really. The difference between the vendor maintenance fees before efficiency and after are not that huge. I mean a vendor, with planetary map registration, is only like 17 credits an hour. Lowering that, even by half, isn't worth 14 skill points and to get the full reduction you need master merchant.

Also, 20% off your maintenance fees on structures... isn't bad. But again, it is so minimal that you really don't notice it. It is essentially pocket change. It can add up sure, but it isn't going to ever make or break you.



Zerathi/Shawn -- the grumpy wookiee of Shadowfire
Elyssa
Sat Jul 24, 2004 6:16 pm
#5

But when you spread that 20% discount across a whole lot of structures, it really starts to add up.

Then again, I don't run a million credit a day business so cost savings are good wherever I can get them.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Stemman-Intrepid
Sun Jul 25, 2004 11:46 am
#6

i beg to differ... im 0-4-0-0 in merchant just for the efficency... i have about 30 harvestors total, plus 3 medium houses and 3 small houses and a merchant tent!


30 harvestors at about 60c/h

1800 credits an hour

with a 20% discount thats...

360 credits i save per hour... in a day thats

8640 credits

or 260k credits a month...


and i also plan to DOUBLE my harvestor count... meaning i save 720 credits an hour, 520k credits a month... thats a lot


-Stemman



Intrepid Players-
Stemman - Master Spy, Storm Squadron Ace, Space Miner, Elder Architect, Elder TKA, Elder Pistoleer, Elder Village Nade Noob
Stemman' - Master Structures, RE Noob
Vendor At -3594 -2539 Outside Imperial Outpost, Dantooine
I Do Space Resource Orders 130CPU
Alllakazzaror-Wookie Elder Jedi; Allakazzaror-Zabrak Spy; Pi-Ti Ako-Human Commando

(gggggggggg}wthhhtw{gggggggggg)

Peace... is a Lie
There is only Passion
Through Passion I gain Strength
Through Strength I gain Power
Through Power I gain Victory
Through Victory my Chains are Broken

The Force shall set me Free
-The Sith Code
Stemman on Intrepid
aswex
Sun Jul 25, 2004 7:23 pm
#7

I never, never, never thought I'd say it, but upon getting Hiring 4 I'm really pleased with the ability to dress up my vendors. I run vendors that sell BE chef and tailor tissues. I dress my vendors up in a nice black shirt, nice black pants and a lab coat (aka white gunman's duster) and they look really good. I was kind of amazed at how pleased I was. The funny thing is that I wear the same outfit myself, and I keep my vendors trandoshan like me. So,if I stand next to my vendor and don't move.... I was thinking about making a macro:


/greet

/cheerful Hi there! You look like the crafting type! Why don't you take a look at my selection?

/pause 60

/ui action toolbarSlot23



Isscossk Osli, Master Bio-Engineer / Master Merchant (Naritus)
Caji, Master Ranger / Master Rifleman (Shadowfire)
DragonScout
Mon Jul 26, 2004 12:01 am
#8

except for the fact that the ability to get that 20% savings on structures not your own is technically as much an exploit as vendor poaching.

And, if you have 30 harvesters, even selling whatever you mine at say 1 cpu... the money you are saving is pocket change and not worth, in my opinion, the additional 14 skill points.



Zerathi/Shawn -- the grumpy wookiee of Shadowfire
DocSavag
Mon Jul 26, 2004 5:55 am
#9



DragonScout wrote:
except for the fact that the ability to get that 20% savings on structures not your own is technically as much an exploit as vendor poaching.

And, if you have 30 harvesters, even selling whatever you mine at say 1 cpu... the money you are saving is pocket change and not worth, in my opinion, the additional 14 skill points.




I'm sorry but I've asked the devs to state that it is an exploit if they believe it to be so far they have declined the invitation to do so. Until they do I don't buy it. They changed it from the older method which required you to be the owner to this method some time ago..evidence suggests it was intentional.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Elyssa
Mon Jul 26, 2004 9:06 am
#10






DocSavag wrote:
evidence suggests it was intentional.



And my guildmates love me for it.




------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

DragonScout
Mon Jul 26, 2004 11:28 am
#11

That's nice that it changed, but the pure fact that it continues to work after you drop merchant on ALL the things you used it on, make it just as much a 'bug' as vendor poaching. Not to mention that it continues after the merchant has been removed from admin and that one merchant could theoretically give everyone in the game that 20% discount. If that is 'legit' it is really bad design.



Zerathi/Shawn -- the grumpy wookiee of Shadowfire
Elyssa
Mon Jul 26, 2004 4:04 pm
#12

BUT unlike vendors without skills, the efficiency discount goes away as soon as someone who doesn't have the skill pays any maintenance.

Every time one of my 'people' make a maintenance payment on their structures, I have to follow along soon after and pay on it too to get the discount back.

If I were to give up the skill, the discount would remain in effect, but would eventually go away when it came time to pay again.

The custom sign I put on their house, however, will be there forever.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Ethalsar
Thu Jul 29, 2004 3:31 am
#13




Elyssa wrote:

The custom sign I put on their house, however, will be there forever.



Surely this could be seen as you providing publicity / advertising... they pay you to get a better sign on their house? Doesn't seem like an exploit to me - more like a service that you provide other players dependent on the skill points you've spent on the vendors tree.


On another point - I've loved having hiring IVfor the uniforms! My gaggle of slave rodian shophands are now identically dressed as bedouins (plain white robe, black headwrap & shoulder strap - olive for vendors, yellow for the workshop attendant and the housekeeper!).


Efficiency is reasonably useful at the moment... but I can see that I'll be giving it up in the long term. Basically, I'm happy to pay the extra maintenance to free up skillpoints to use on my 'hobby' - being an amateur rifleman.





Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
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