Merchant Archive

Thread: Merchant Vendor Patch

qwertyjedi
Tue Aug 12, 2003 9:55 am
#1

I just noticed this in the upcoming patch notes:


Merchant


  • Fixed an exploit where you could steal things from vendors
  • Fixed the max sale price on vendors being the same as the bazaar.
  • You now have to select "init vendor" from the vendor options after you place your vendor to activate it.


  • when it says fixed max sales proce on the vedors being the same as the bazzar...is that the 3K cap?




    Mel Ty'We
    Numtini
    Tue Aug 12, 2003 9:59 am
    #2

    I refer the Right Honorable Gentleman to the answer I gave some moments ago



    Karai Li-ig
    Master Tailor & Droid Engineer
    Dantooine Mining Outpost
    marqie
    Tue Aug 12, 2003 10:01 am
    #3

    Please stop, and read it a few times. Note the "ed" at the end of some words and tences of other workds. There was an issue were some vendors hard a 3k limit, but it was "Fixed"




    Marqui - Former SWG Correspondant - ][IooCam
    EQ-Squared.com the most pathedic fansite in the world.
    Guild Leader - Artisans of Conquest

    qwertyjedi
    Tue Aug 12, 2003 10:08 am
    #4

    Ok, I see it now. That scared me for a second there Thanks.



    Mel Ty'We
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