Merchant Archive

Thread: Harvester Power Requirements Doubled

Ewach
Wed Oct 08, 2003 5:39 pm
#1

Power requirements for harvesters were doubled.


Personals now take 50 units/hour (1200 per day)


Mediums now take 100 units/hour (2400 per day)


** NO MENTION OF THIS ** in the patch notes - oversight? did they think we wouldn't notice?




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vonbloodworth
Wed Oct 08, 2003 6:10 pm
#2

that has to be9betterbe) a bug





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O-gre
Wed Oct 08, 2003 6:49 pm
#3

Oh yea, I noticed...


And I shelled out 140k for a fusion generator thinking that would be the resolution to the problem, all it does is mine Radioactive without the power requirement... and not even at the medium harvestor rate.


Ouch...


I thought I read something about different power sources being more effecient? Does this new development basically nullify that?



O'gre - Master Smuggler - Merchant - Pistoleer - Naritus Galaxy

Arrya
Wed Oct 08, 2003 8:27 pm
#4

I think this is just a display issue. The old way of displaying the info was the amount of credits per half hour - people always got it confused and thought it was by hour. Now they just changed the display to be by hour, so it merely looks like it has doubled when it fact, nothing has changed.





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Nador
Thu Oct 09, 2003 5:16 am
#5

it definitely doubled, i checked mine this morning and confirmed it.



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Neclonmite
Thu Oct 09, 2003 5:24 am
#6

"and not even at the medium harvestor rate. "


What are you smoking? Look at the spec rate on that fusion again, man. It's almost double the rate of a HEAVY, at the medium's maintenence rate.




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SunLao
Thu Oct 09, 2003 6:46 am
#7

Are you absolutely sure this is not just a display issue? As stated previously, the rate used to be displayed per the half-hour, now it's displayed by the hour.






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DocSavag
Thu Oct 09, 2003 7:00 am
#8

Yep. Same here. The maintenance seems ok to me but the power is doubled. A result of Energy Yield calculation chagnes??



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DeejZozzle
Thu Oct 09, 2003 7:02 am
#9

Any changes to harvestors were unintentional and will be corrected as they are investigated and discovered. Read the latest update in Announcements.



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DudeDarth
Thu Oct 09, 2003 11:09 am
#10

Factory power cost went up too.



Itav Nala
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Tead O'ir
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Draznar
Thu Oct 09, 2003 11:34 am
#11

As a power merchant this is actually good news for me. People will need more power and buy more from me. I guess I better restock tonight.



~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Jhava_Bein
Thu Oct 09, 2003 12:21 pm
#12

The requirements for power did double.


Its a matter of wait and see. If its a bug it will get fixed, if its intended ..well better get more power.


And yes it did cost 1200 power per day for a Medium Harvester pre patch, and now its 2400 after the patch.




.





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DingoBoi
Thu Oct 09, 2003 5:38 pm
#13

Yay for upped power costs. 4 MILLION units of power on my vendor.



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u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
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