Merchant Archive

Thread: Merchant Correspondant (Week 9)

marqie
Mon Oct 27, 2003 6:37 am
#1

Here we go again,


BEFORE YOU POST, PLEASE READ THE UPCOMING CHANGES IN THREAD


http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=11606


Now that we are getting some of our biggest issues for some time solved, I need to know what else we would like to see done. Thanks


Rules for this post...



  1. Post only what I ask for please
  2. Do not debate, slander, or belittle any other posters
  3. Do post, even if your concerns are the same as others. You may even want to address a new concern.
  4. Do not post more than once, if you want to discuss something, take it to a new post.

Thank you all,


Please post the following: 1 Concern / Issue and 1 Improvment.


Mine are as followed...




Concern: Emails missing, and vendors vanishing.



Improvment: more shop related items, like counters and so.





Marqui - Former SWG Correspondant - ][IooCam
EQ-Squared.com the most pathedic fansite in the world.
Guild Leader - Artisans of Conquest

Nikii_Nightstrider
Mon Oct 27, 2003 6:40 am
#2

Concern - Emails missing


Improvement - shared vendor admin




Nikkii Nightstrider - Eat, Drink and Be Merry!
Eat at Nikkii's - Fine Foods and Fashions
Nabubu (-1400, -4030)
Coronet (524,-5244)
Mystyrys
Mon Oct 27, 2003 6:49 am
#3

Concern: Stockroom auto-deletes after: 24 hours? 72 hours? 7 days? But public bazaar stock rollover auto-deletes at 7 days?


Improvement: Shared admin -with levels of access-on vendors.




AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

Moepple
Mon Oct 27, 2003 7:08 am
#4

Concern: Vendors arents working as supposed, can not be used as "Bazar" for selected Persons


Improvement: Access-List for peoples including a Price for Listing Items and the Percentage (10-50%)if its sold. The Listing-Fee and the Merchants percentage should go to the Maintenance Pool of the Vendor, the rest should go to the sellers Bank account instantly. Allow a maximum of 20 additional peoples per vendor for balancing.


If you are still looking for money sinks, think about adding an option. If people want to get their money instantly, then they have to pay 5%, otherwise they have to deposit it from the vendor like from a bank terminal.


Read ya.

DocSavag
Mon Oct 27, 2003 7:51 am
#5

If they follow through with all the issues is the above mentioned thread then the only major bug issues I have is this:


Users can sacrifice skills in the merchant skill tree and still retain the beneifts of the skills they are giving up. This has the effect of letting people who are not merchants play the game as if the are. It is very unbalancing to our profession.



Improvement:


I would love to see vendor admins but if that is going to be a while I would even settle for sales reporting tools that I could use to help manage my sales. As of right now I'm doing it all by hand.





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Moepple
Mon Oct 27, 2003 9:15 am
#6

Sorry for posting twice, but DocSavage brought up a good point.


Concern: Vendor-Listings and Sales handling is a mess


Solution: If you put a crate in the vendor you can define if ingredients can be sold alone or just the crate. If so, the vendor shows just the item and the number available. That way you only see one FWG5 Pistol and how many are available and not every item with a single line. IF you want to buy all of them you get a crate. All items with the same serial should combine to one item in the vendor that way.


This will help the database too, cause items would be handled as one single crate when in the vendor.


Read ya.


Uutinee
Mon Oct 27, 2003 3:23 pm
#7

My #1 concern, assuming everything on the dev post is taken care of, is the ability of artisans with business 3 to get a vendor and for people to drop merchant skills and keep a vendor. It makes it way to easy to forgo using our profession. We are supposed to be an elite profession. We need an equalizer.



Al'Akabet De'Morte
Mayor of Alternate Destiny

[email protected]
vonbloodworth
Mon Oct 27, 2003 8:01 pm
#8

Concern: the millions of photocopyed houses in the land


Improvment: merchant only store front!....maby im a dreamer...






Trucegore vonbloodworth,wonderhome
Mayor/guild master

Pikeman, Polition, Merchant,Master Artisan
***** Im easy to talk to once people get to know me, but holding my personal audiences on a throne of bloody skulls tends to put them off at first. *****
Qyd
Mon Oct 27, 2003 10:35 pm
#9

Concern: Category clutter. Trim down the category list to only those categories that actually have something in them for sale.


Improvement: Allow multi-select in vendor admin windows. Allow me to add multiple items at n price. Allow me to remove multiple items from sale. Allow me to retrieve multiple items to inventory at once. Allow me to resell multiple items from the stockroom at once.





Qyd Qyionn
Master Armorsmith, Master Chef, and Master Artisan
1300m W of Mos Eisley, Tatooine (/waypoint 2300 -4636)
Current, stocked vendors: Smuggler, Powerups and Unsliced Armor

Haruspex77
Tue Oct 28, 2003 1:39 am
#10

Concern: The terrible organization of catagories on the bazaar and vendor. There are many well named and specific catagories that are empty because the appropriate items go into some different catagory (often misc, generic). There are several catagories for things that don't exist. There are no clear catagories for some items. (I spent 15 minutes searching for droid batteries, and never found where they go.)


Proposed solution: Organize bazaar by crafting catagories just like the schematics in crafting kits, sampled resource catagories just like the survey tools, scout harvested items as they are named, and only looted/quest items in misc. If an item can be either (e.g. a looted CDEF pistol), put it in the first eligible catagory.Organize the planetary vendor listing and barking catagories the same way with limited depth. Using a single system for every context will help a lot!


Improvement: Meaningful, sales enhancing skills in every box. Most boxes today offer only cosmetics or trivial cost reductions for a sucessfull merchant. Skills are needed that expose more players to your location, product and message. I won't duplicate the many great suggestions.


Anobih
Tue Oct 28, 2003 7:08 am
#11

Concern : Customers Relationship Tools - Pricing Tools - Merchant Tools


Improvment : Just create them more powerfull than the "friend's List" which comments, group or others informations about players seems to disappear when a deconnexion occurs. It is not funny to make it again and again. I'd like to have summary of what i have sold (not just an email), some statistics, etc. Just a kind of simple Merchant Tool at the beginning.

Draznar
Tue Oct 28, 2003 7:19 am
#12

Only one concern, this is hard, because I just lost 800,000 credits...


Concern: Friend list dropping all groups and comments, and reseting to online notification for everyone. I loved the enhancement to the friend list, but I have ended up just having to do double the work. (Advice: take screen shots of your friend list).


Improvement: To be able to select multiple items at once, shift or ctrl style.




~ ECLIPSE Power k DRAZNAR'S Resources ~
______________________________________________________________________________
Powering the Eclipse Galaxy at 1.5 credits per unit of harvester power from 6 Locations!
u Isle of Misfits, Dantooine 3529, 5761 u Xanadu Bay, Naboo -70, 5222 u Coronet, Corellia 172, -5444 u
u Bestine, Tatooine -970, -4350 u In Caliga, Rori -2710, -2460 u TBA, Lok xxxx, xxxx u
Resources available from Eclipse Resource Corporation at the Isle of Misfits & Cornet Branches

Windrunner
Tue Oct 28, 2003 8:37 am
#13

Concern: Stockroom auto-delete after 24 hours.


Improvement: Ability to list a single vendor under multiple categories in Planetary Advertising to support having different kinds of items on a single vendor, or a newSuperstore category.




---------------------------------------------------------
Kake Waffo
Page 1 of 5
Previous Next