Merchant Archive

Thread: First offer insane, So 2nd looks good

RenkonSy
Sat Aug 07, 2004 3:21 pm
#1

You all realize why they set the limits so low in test right? It is so that when they do raise the limit , everyone will not be looking at the fact there is a limit, but be happy it is not only 110 items.


It is one of the oldest 'merchant' tricks in the book.. make the price unresonable at first so the 2nd price looks better, no matter if it is still overpriced or not.
Arkenor
Sat Aug 07, 2004 3:21 pm
#2

The old bait and switch. Aye, we're expecting it.



Alrevolis Vosteo, Master Politician, Mayor of Pax Imperia - I do nuance.
Zandabar Vosteo, Master Weaponsmith,Merchant, and Shipwright
Vosteo Industries, Corellia -4875, 2147 - Quality weapons, ships, and loot.


Shop Smart - Shop Pax!

Esher
Sat Aug 07, 2004 3:24 pm
#3

They always do this to us. Alot of us are screaming enough is enough. We're not buying a new car to get hassled with. Simple as that. It's an old tactic they've used for many fixes.



Esherian Enterprises Armor

-245 -5525 South Coronet
Kryxal
Sat Aug 07, 2004 3:27 pm
#4

For that matter, I know a Master BE who decided to quit over this (3 accounts) and I'm thinking very seriously about not renewing in a month's time. First crippling macros, now this ... do the devs have it in for crafters?



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
joined42904
Sat Aug 07, 2004 3:28 pm
#5

What macros are necessary to you as a crafter? I'm speaking of the recursive variety. Unless you think afk spamming at starports is something to be encouraged.



Issadra 12-pt Master Armorsmith, Master Merchant
NERF Armory 5103, 2008 Lost Sanctum Dantooine
Specialty Shop and Outlet in Andromeda Corellia
PseudoDragoon
Sat Aug 07, 2004 3:34 pm
#6

You ever work up artisan? You want to sit there watching the screen as you sample every 30 seconds for around 20 XP to work up the surveying tree? That is a macro for artisan.



Psoodo Dragoon
JudoKnight
Sat Aug 07, 2004 3:39 pm
#7






RenkonSy wrote:

You all realize why they set the limits so low in test right? It is so that when they do raise the limit , everyone will not be looking at the fact there is a limit, but be happy it is not only 110 items.


It is one of the oldest 'merchant' tricks in the book.. make the price unresonable at first so the 2nd price looks better, no matter if it is still overpriced or not.







Yeah, it's a trick, but what will be the final number? 125? 150? Who knows. Here's my problem when it does go to live: past experiences of what happens with item changes. CoA disks-still dropping, vehicles-still storing, border inventory bug-still around.


But I still have my main question: Is this what the hell you have been working on instead of the profession/combat revamp?




Vin Diesel can express the root of -1 through intrepretive dance.
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