Merchant Archive

Thread: I thought changes were suppossed to balance and enhance game play not detract and ruin.

VarnaxDespin
Sat Aug 07, 2004 6:28 pm
#1

A simple question...


How doesanvendor item limitenhance or balance we the Players general game play?


Until this question is answered I cannot see why we are discussing made up numbers as to what we each of us think is reasonable amount of items to have on our vendors.


What is reasonable to you is not reasonable to me, all the numbers, reconfiguring of skill trees etc..are being discussed AS IF this change must take place in order for us to play... well as far as I am concenred, vendor item limits has not been a player issue since the number became infinite.


While there are positve changes that can/could be made to vendor systems, limitation of our game play is not one 99.99% of the community wants.


We as players do not need to solve data space issues, or code problems. We as players pay to enjoy the game, ifthe Dev'stake our enjoyment way, or further hider it to a point the fun does not outway the enjoyment, we will leave.


I dont know about you, but I personally hate the vendor interface system. I hate the 30 day fall-offs, I hate having to click sell 500-2k times when I stock my vendor. They are all time sinks that detract from my enjoyment. I, like many have work through this, because the business aspect was worth that time sink for me... not in mearly play credit terms, but I enjoyed running a business... Any limit on my vendor space will detract from my enjoyment. The lower the item count... the lower my enjoyment...







Varnax Despin
Page 1 of 1
Previous Next