Merchant Archive

Thread: Vendor prices

ZyandLust
Fri Oct 15, 2004 10:54 am
#1

hello


I'm wondering if someone could point me in the right direction to find a guide for pricing resources. I have a tailor and I'm getting used to tailor pricing or at least familiar with what others charge for their items. Resources...I'm just not sure. I'm guessing it's according to the quality or the resource ?


Any help would be great..


~Lust'ria



There is no emotion, there is only peace,
There is no ignorance, there is only knowledge,
There is no passion, there is only serenity,
There is no death, there is only the Force.
~ The Code of The Jedi ~
Eyedun
Fri Oct 15, 2004 1:40 pm
#2

i dont think there is any "set" guide. I am hoever a huge fan of developing a "equation" for working it out.

Depends what the resorce is and what stats are import, and to WHO they are important to.. but lets look at Avian meat for Drs.

I add up and average the OQ/PE with 66/33 as the ratio, then base my price on the following :

0-250 - 5 CPU
251-500 - 10 CPU
501-750 - 15 CPU
751-900 - 25 CPU
901 -1000 - 75 CPU

I also make up varying formulae for other resources.. and then everything else is as follows (based on OQ):

0-250 - 1 CPU
251-500 - 2 CPU
501-750 - 3 CPU
751-900 - 4 CPU
901-1000 - 5 CPU

It has to be flexable though, diff professions require diff stats.. so i cant charge 5 CPU for say some wood with an OQ of 999 when the stat that matters is 1 .. although that wood is def useful in meds

Anyhow hope that makes sense.. the main thing i wanted to get across is "it depends" ..



Eyedun Geddit
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