Merchant Archive
Thread: The life of a merchant and what vacation in Real Life means!
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bennybanglong
Sun Oct 19, 2003 4:14 pm
#1
http://www.gamespy.com/articles/october03/galaxies2/
From gamespy latest review of this fine game:
I found the game awfully punishing if you didn't play it every day. Harvesters need constant attention, factories and homes require constant cash, and if any should disappear on you you'd lose a HUGE investment (my wife stopped playing when her large house and all of its furniture disappeared because she hadn't been playing for a week.) Items you try to sell, even in your own shop, get pulled from the shelf after a week and disappear completely after two. Constant upkeep of your possessions makes a game feel like a job -- and I already have one of those!
Draznar
Mon Oct 20, 2003 8:25 am
#2
The article may help us, but after reading it, I found that this was only a small part and that seeing a Jedi is all the writer needs to have a good opinion of the game. As someone who has been fed-up by many of the problems in the game, I have to say they have come a long way. The changes on Test are incredible and there are many additions most have not checked out. (Take a group out to the Warren to check out some newer great content.) Back on the article, bad press will be a great motivator for SOE to ge on the ball. I have a few tiems just not enjoyed my time playing. That's why on Test I am splitting my attention.
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