Merchant Archive

Thread: The Current BigPatch on Test Center and Vendors

Vandessa
Fri Aug 01, 2003 1:48 pm
#1

Hey guys I just wanted to let you know whats good and not so good so far as I can tell from the Patch that effects you guys.


Now I myself have Advert 3, Hiring 1 and Vendors 1 So I don't have all the info for you that I could hope to supply, but this is what I've noted so far


1) Custom Ad Barking now is actualy availble and works, %% values do not seem to work though so a vendor could not say, " Why Hello %TT! Welcome!" And expect it to actualy say "Why Hello Kathlean! Welcome!"


3) Planetary Advertising seems to have much longer staying power than initialy reported, it does however unload still on some types of restarts. It does seem to hold up against Zone crashes now, however.


4) Vendors still poof unexplainably and while they still exist with your stuff on them, I haven't been able to figure out where they went.


Not much in the way of stuff, but if you have anything you would like me to check for you I will certainly try, within means of course!




* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

VergeEC
Fri Aug 01, 2003 3:25 pm
#2

Well it's good to see Custom Ad Barking is working, however is it working as well as ad barking was working previously? meaning it works for 10 minutes then never again?


Also is the disappearing vendor a TC problem? I haven't heard of that one before.

JuBoomSlang
Fri Aug 01, 2003 3:38 pm
#3

Have they fixed the vendor drop? I'm still having trouble dropping vendors into structures owned by someone else, even if I'm on the admin list.



================================================
JuBoom Slang
COG General Store and Specialty Store
"Fine Tailors and More"
(-5252 2857) Theed > Naboo > Tarquinas
Look to COG for custom tailoring, TKA unis and more
================================================
marqie
Fri Aug 01, 2003 3:40 pm
#4

Well I am glad that we are getting some love. Wooo hooo for us



Marqui - Former SWG Correspondant - ][IooCam
EQ-Squared.com the most pathedic fansite in the world.
Guild Leader - Artisans of Conquest

Skedoozy
Sat Aug 02, 2003 1:24 am
#5

If by love you mean a swift kick to the nads then YUP!



U Skedoozy - Weaponsmith/Architect/Artisan/Merchant k
Skedoozy Mart - Weapons, Architectual Items, Smuggler Goods
Juganoth Valley, Tatooine
- Chilastra. Waypoint -6615 -4790

++ Krusos Darksun - Master Smuggler/Master TK/Pirate ++

Vandessa
Mon Aug 04, 2003 7:25 am
#6

Well from my observations, Ad barking seems to work untill the server resets.


Once in a while the vendor will vanish off the planetary map and I have to re-add her. But its not tied to the Server going down so I'm not sure what at this point triggers it.


My Vendor's Maint is stuck at 1 and the credits I put on her have not ticked down at all. I think she's busted in that respect (in my favor but hey, its still busted)


Waiting for my other poofed vendors to die off so I can add more and see.




* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Vandessa
Mon Aug 04, 2003 7:30 am
#7

Also, admin and access to housing permisions has been somewhat fixed. I placed a vendor in my husband's house easily.



* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Numtini
Mon Aug 04, 2003 7:48 am
#8

What about fees on vendors? Any word on that?


I'm steeling myself for a big price increase on NPCs




Karai Li-ig
Master Tailor & Droid Engineer
Dantooine Mining Outpost
Vandessa
Mon Aug 04, 2003 9:05 am
#9

Like I said, My current vendor is broke in reguards to Maint. Fees. Waiting for my other vendors to die before I can test fees.



* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Ditolus
Mon Aug 04, 2003 8:54 pm
#10

hi could u check and see if hiring 3( uniformsis working. its the one where ur "supposed" to be able to put clothes on a vendor of ur choice. right now when u put clothes on a vendor they dont wear them. thanks.
BlueNandruidh
Tue Aug 05, 2003 8:52 am
#11

Just a quick note- I just noticed someone asking about the Uniforms, but they said Hiring III. If you run your cursor over Hiring III and IV on the skill trees, despite the fact that III is -named- Uniforms, the skill for dressing them does not supposedly occur until IV. Apparently III is just the hiring unlock for some female vendor options, etc. (Unless this is bugged, and they intended III to be uniforms, but I doubt it- I think they just named the categories poorly)


Hiring IV (Starsider, not TC) does not work correctly currently, as most know. The items are not worn when given.



Caydyn Corentyn


2 the 9's - Not a clothing shop... a fashion experience!
NE of Coronet City, Starsider on the planetary map as "TwoTheNines",
or at /waypoint 950 -2700!

Ditolus
Tue Aug 05, 2003 9:14 am
#12

oh ok sorry. i meant hiring 4 then. thanks
Ninyania
Tue Aug 05, 2003 9:30 am
#13

Caydyn - what kinda options on vendors (at Hiring 3)? I don't recall seeing anything new.



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Obsidian Dagger Squadron
XNinyania al'CladdythX
"I blow stuff up - mainly my own stuff - but itsstuff nonetheless."
Loving Owner of the Majestic Venia LaTore

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