Merchant Archive

Thread: A bug

starwarsaccount
Sun Aug 31, 2003 3:09 am
#1

Quote:


Weapons that require multiple blaster power handlers seem to ignore the bonuses on the extra power handlers. For example, there would appear to be no difference between using 2 x +2/+3/-0.06 power handlers and ones with stats of +6/+13/-0.34. Overall this is causing the lower tiered weapons to be more effective than the higher tiered.


End Quote


I found this from another thread, however im rather confused what it actually means. Does this mean if a weapon requires 2 identical blaster power handlers, i shouldnt care at all about the quality of the handlers as it doesnt have any effect?





Elune Master Weaponsmith - Master Tailor
Main Branch: Coronet, Corellia WP: -133 -5555
Satellite Branch: Theed, Naboo WP: -5300 -5890
Bloodfin
Kayshun
Sun Aug 31, 2003 4:48 am
#2

I think it means that only one power handler contributes it's qualities to the final product when multiple ph's are used. In other words, you could use one +2/+3/-0.06 ph and one +6/+13/-0.34 ph to craft gun X, butonly one of the two ph's would affect the gun's final stats.




Novice Weaponsmith - Wanderhome - Naboo
Member of Nabubu Industries and Nabubu Power Co.
"A galaxy wide organization, NI strives to create quality products using the best materials and production methods. Compare our products to other brands... we're sure you'll be pleased."
Kabaooki
Sun Aug 31, 2003 5:04 am
#3

actouly if you get them from the same crate from the factory they are going to be exactly the same
wyrwulf
Mon Jul 11, 2005 5:59 am
#4

Dont know if this has been documented or if im just having problems.


I noticed the other day that stacked loot items (i.e. heavy duty leather and crystal clothing stuff) are not showing the number of items in the stack, its just showing 1 item.


Has anyone else noticed this or am I just blind.


Thanks.



Deex
Master Doctor since Oct 2003 (retired 15 Nov 2005)


Kogi
Master Weaponsmith (Holding out hope) /Merchant

LXB League City, Dantooine
ItemCreator
Mon Jul 11, 2005 8:30 am
#5

I believe its tied in with resources losing their container amount, and crates losing their content number too




~~~ Kelsaka Rymi ~~~
Clothing-Obsessed Elder Tailor of Infinity
Kelsaka's Clothing Boutique -6820 2700 Tyrsis, Naboo
(Maisaka ~ Outfits, Shasaka ~ Hunter, Teisaka ~ Fashion Armour)
(Survived 2 crafting trips to the DWB)
Dimear
Mon Jul 11, 2005 9:57 am
#6

It sounds like the same bug that prevents resource names and quantity from showing. It's been going on since Publish 17. SOE has not expressed any interest in fixing it. If you ask a CSR, they'll probably say it's working as intended.





Thus sayeth Dimear

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