Merchant Archive
Thread: DEVS is it possible to make the following changes concerning housing bans & vendors?
Yea we have asked for directed sales and discount sales stuff, but I Don't think it included banning anyone. While you can't currently ban an entire faction you can ban their guild if they are guilded. I think the PA Correspondant is pursuing simular ban changes for structures. I'll throw it out there. There may be some technical limitation about banning by faction that I'm not aware of.
DocSavag wrote:Yea we have asked for directed sales and discount sales stuff, but I Don't think it included banning anyone. While you can't currently ban an entire faction you can ban their guild if they are guilded. I think the PA Correspondant is pursuing simular ban changes for structures. I'll throw it out there. There may be some technical limitation about banning by faction that I'm not aware of.
To my knowledge, ban guild:-XYZ- doesn't work correctly, you can put it in there, but it has no effect.
Padre
PadreBook wrote:
DocSavag wrote:
Yea we have asked for directed sales and discount sales stuff, but I Don't think it included banning anyone. While you can't currently ban an entire faction you can ban their guild if they are guilded. I think the PA Correspondant is pursuing simular ban changes for structures. I'll throw it out there. There may be some technical limitation about banning by faction that I'm not aware of.
To my knowledge, ban guild:-XYZ- doesn't work correctly, you can put it in there, but it has no effect.
Padre
Thatwould be news because I tested this some time ago and was able to ban guilds from the structure. I tested it by banning the guild of two people standing in my shop at the time.. they were immediately ejected. I'll test it again this weekend..be sure that the people you ban are not also on the Admin list becuse you can't ban the admins of a structure.
I was thinking about the factional banning as well. I like the idea of being able to ban overts. But banning coverts seem a little strange because your house would effectivly be a covert factional scanner.
rexan wrote:
I was thinking about the factional banning as well. I like the idea of being able to ban overts. But banning coverts seem a little strange because your house would effectivly be a covert factional scanner.
Yes I agree. There shouldn't be any way to know they are imperial if they are not overt for that you have to have a factional scanner nearby.