Merchant Archive

Thread: Please Voice Your Opinion of the Experimentation Changes with Us in the WS Forum

MonroeThanes
Thu Mar 04, 2004 10:32 pm
#1


http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=35955&page=12


above is the link to the thread that TH has responded to on the experimentation changes, please come join this thread and lets see if they will listen to enough of us together. only 12 pages long so far but i know there are alot more crafters out there that do not agree with this new system. please, join us


i know some of you arent crafters but, as im sure you know,youare directly affected by this change. the customers wont recognize a nerf for the most part, they will just wonder why the quality of goods has decreased and blame it on the crafter/vendor



I'm Monroe Thanes and I approve of this message.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Vote Democrat! They've got a traitor and an ambulance chaser this time around!
DingoBoi
Fri Mar 05, 2004 9:56 am
#2

Sounds to me like you want us to voice your opinion and not our own.



~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
rexan
Fri Mar 05, 2004 12:58 pm
#3


It’s a valid concern. The new experimentation will hurt most all crafters as I understand it. Right now with 10 points of experimentation, you can usually max out experimentation in one field and have 1 or 2 points left over to use elsewhere.


With the new change, it will limit experimentation based on material quality. Therefor, with 900 scores on a material, all 10 exp. points will get you exactly to 90% experimental effectiveness (full bar for your resource). No points left over for other fields.


This gets worse if you have material with only 600 scores. Then with all 10 exp points, you will only reach 60% experimentation (full bar for this resource).


With the current system, you would most likely be able to get to 60% experimentation using 6 or 7 points, and have extras to use in other fields.


It’s basically a crafting nerf for all crafters who use experimentation to effect the final outcome of their product. It will mostly effect armorsmiths, Chefs, Doctors, SM and weaponsmiths as these professions have multiple experimentation fields that they can experiment on.




Rexan Ryu
Master Smuggler
Flurry Server
DingoBoi
Fri Mar 05, 2004 2:54 pm
#4

Oh, it is indeed a valid concern, just not all see it as a 'bad' thing.



~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
MonroeThanes
Sat Mar 06, 2004 5:14 pm
#5

i never said what side you had to take, i simply asked for constructive input. please join us, if this nerf is a good thing, then come convince us please



I'm Monroe Thanes and I approve of this message.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Vote Democrat! They've got a traitor and an ambulance chaser this time around!
Page 1 of 1
Previous Next