Merchant Archive
Thread: Lost Vendor when guild member deleted house
Elyssa wrote:
It seems to me that if the game knew when a vendor was in a house to prevent transferinga structure, it should know that there's one in it when you try to redeed the structure.
Good luck.
FYI: vendors don't count as items in a structure.
rockcrown wrote:i believe ID 7912 ? (from memory) states i am basically out of luck. the guild member submitted a ticket stating the same thing... i submitted my own ticket to see if it will help...doesnt look like it will..if this happens... my accounts will be cancelled by the end of 2004.....
Just out of curiosity why do you keep telling us you are canceling your account because you failed to make sure there were no vendors in the house? I agree that it should warn you about it in fact deleting vendors is far too easy in the game right now. I agree that it a tragedy but I'm not sure what the whole cancellation threat is about. You made a mistake. The system didn't protect you from making it but it didn't cause you to make it either.
DocSavag wrote:
rockcrown wrote:
i believe ID 7912 ? (from memory) states i am basically out of luck. the guild member submitted a ticket stating the same thing... i submitted my own ticket to see if it will help...doesnt look like it will..
if this happens... my accounts will be cancelled by the end of 2004.....
Just out of curiosity why do you keep telling us you are canceling your account because you failed to make sure there were no vendors in the house? I agree that it should warn you about it in fact deleting vendors is far too easy in the game right now. I agree that it a tragedy but I'm not sure what the whole cancellation threat is about. You made a mistake. The system didn't protect you from making it but it didn't cause you to make it either.
rockcrown wrote:
I find it hard to believe, a house will prevent you from deleting it if there is still an item in it, but it doesnt warn you if a vendor is still in it? The response I received from SOE was sad. The CSR was here to "address" my ticket, it was addressed by telling me to submit it to developers for future fixes.
Unfortunatly, there is nothing the CSR can do to help you. The system is working as intended. The house containing the vendor was deleted. Therefore, the vendor was lost.
Yes it sucks. And I would like to see additional warnings (like the now have on all structures regarding maintance and the re-deed cost). But lets say YOU, the owner of the house, could not re-deed the house if some other player had a vendor in the house. Then you could potentially have a merchant grief you and prevent you from re-claiming YOUR lots. This was a common problem when a player would place a vendor, then quit the game, with the vendor still there. Often time mall owners only re-course to getting rid of a dead vendor was to re-deed the house.
Again, you have ultimate control of the house since its on your lot. Any merchant with a vendor in the house should know their vendor is at risk because of this fact. Also, vendors are not designed to be storage devices, so your merchant buddy was taking a double risk here.
Hopefully we will get some of these issues resolved in the merchant re-vamp. Until then, we just have to be extra careful.