Merchant Archive

Thread: patch notes??

JeCy
Sat Aug 07, 2004 8:14 am
#1

ive been searching all over and i cant find um,, am i just totally blind?


Je'Cy

Knapf
Sat Aug 07, 2004 8:26 am
#2






JeCy wrote:

ive been searching all over and i cant find um,, am i just totally blind?


Je'Cy







Nope I have been looking myself. Mybe they were pulled in light of all the Heat.
TheOrb
Sat Aug 07, 2004 8:28 am
#3


Publish 10 Test Center Update August 6thThese are the Test Center Patch Notes and are subject to change before publish 10 is pushed to live servers.

Major Features

There has been a great disturbance in the Force...as if millions of voices suddenly cried out in relief. An ancient path to becoming a Jedi has been altered. In its stead, it has been said that there is a new group of Force wielders in the galaxy who can help mentor those beings gifted with a sensitivity to the Force. A lost village in the Meridian sector is believed to be the hiding place. It is also said that this place has fearsome enemies. This journey begins with a single step and can last a lifetime.


  • Bazaar / Vendor Changes

  • GUI Enhancements

    Bazaar/Vendor

  • Vendors that are empty will no longer be visible on the planetary map (Ctrl-V).

  • Vendors that have been left empty or abandoned for two weeks will be deleted (owner will receive a warning message prior to deletion).

  • Email notifications have been added to advise vendor owners of the status of their vendor.

  • Fixed a bug that caused items to sometimes vanish from vendors.

  • Vendor item limits will now be based on player skill. (Players over either limit will not be able to add new items for sale on vendors).

    Artisan Business 3 Get (1) Vendor, that will hold (50) items, for a total of (50) items for all vendors
    Merchant Novice Get (2) Vendors, that will hold (60) items, for a total of (120) items for all vendors
    Merchant Management 1 Get (3) Vendors, that will hold (70) items, for a total of (210) items for all vendors
    Merchant Management 2 Get (4) Vendors, that will hold (80) items, for a total of (320) items for all vendors
    Merchant Management 3 Get (5) Vendors, that will hold (90) items, for a total of (450) items for all vendors
    Merchant Management 4 Get (6) Vendors, that will hold (100) items, for a total of (600) items for all vendors
    Merchant Master Get (6) Vendors, that will hold (110) items, for a total of (660) items for all vendors

    Client

  • Fixed a problem where experience points (XP) would not show up until you logged out and back into the game

  • Fixed one of the most common client crashes.

  • Resolved an issue where non-anonymous crash reporting wouldn't include the user's information if they crashed very early in the loading process.

    Commands

  • Changed the /unstick command so that you can only have one pending unstuck command in the cue at a time.

  • Furthermore, if you move, the previous unstuck command you have pending will be cancelled. a /findFriend command has been added. /findFriend will only work when both players are on each other's friends list. As long as both players are on each other?s friend list, the /findfriend command will create or update a 'friend' waypoint to a friend's current location.

    Datapad

  • When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window.

    Grouping

  • Fixed problem with the group user interface (UI) not correctly displaying the group member name under certain situations

    GUI

  • Added option under 'Miscellaneous' menu to disable the camera shake (In-Game, press CTRL-O and press the 'Misc' button)

  • Crafting user interface (UI) now has additional information about resources

  • Can put VCD/PCD in toolbar to call/store vehicles and pets

  • Radar now has "consider mode" which shows con rating of NPC?s and Creatures (Mobiles)

  • When clicking on a mission icon in the datapad, a small summary of the mission will be given in the UI without having to open another window

  • Fixed some cases where the GUI does not update XP gain

  • Fix problem with the GUI not updating XP totals when XP is gained or lost

    Pets

  • Pets will no longer suffer vitality loss from PvP deaths.

    Profession: Jedi

  • There has been a great disturbance in the Force...as if millions of voices suddenly cried out in relief. An ancient path to becoming a Jedi has been altered. In its stead, it has been said that there is a new group of Force wielders in the galaxy who can help mentor those beings gifted with a sensitivity to the Force. A lost village in the Meridian sector is believed to be the hiding place. It is also said that this place has fearsome enemies. This journey begins with a single step and can last a lifetime.

    Theme Parks / Missions / Quests

  • Made some changes to the Mark of Intellect event spawn controller. The Mark of Intellect event should now spawn more reliably and give better feedback if spawning fails.

    Vehicle / Mount

  • Fixed a problem where a player would warp when dismounting a vehicle/mount.

  • Fixed a problem where vehicle would store too quickly or at the wrong time.





    • - Kosa Tek Droids - KTD|/ ggg g\
      Master Droid Engineer |\gg/
      2892, -5427 in Serenity, Naboo in the Lowca Galaxy

      Knapf
      Sat Aug 07, 2004 9:06 am
      #4

      Well that answers that, Now what do they plan on doing with the Screaming hordes?

      Thanks for the info..
      TheOrb
      Sat Aug 07, 2004 9:08 am
      #5






      Knapf wrote:

      Well that answers that, Now what do they plan on doing with the Screaming hordes?

      Thanks for the info..







      Post them on friday and hide all weekend till people calm down on monday.


      These are only on the test center and I would hope the devs rethink the numbers and adjust them before pushing it live.





      - Kosa Tek Droids - KTD|/ ggg g\
      Master Droid Engineer |\gg/
      2892, -5427 in Serenity, Naboo in the Lowca Galaxy

      Elyssa
      Sat Aug 07, 2004 9:40 am
      #6

      You can always pull the Test Center launchpad notes from here:

      http://patch.starwarsgalaxies.com:7040/patch/web/swg/motd/patch_message_test.html



      ------
      Elyssa Alexander (Elder Merchant Correspondent)
      12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
      Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

      "Why the big secret? People are smart, they can handle it."
      "A person is smart. People are dumb, panicky, dangerous animals and you know it."

      Elyssa was 1000% correct
      -Pawlin

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