Merchant Archive

Thread: Customized Vendor barking

Noghri_hunter29
Tue Apr 20, 2004 5:04 pm
#1

I was just wondering if anyone knew the rules that apply to custom ad barking. Also anyone care to share your personal vendor messages?



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Wire3k
Tue Apr 20, 2004 5:17 pm
#2

Well, unlike the canned messages - I don't think the tags for addressing by name or race work in the customized messages - pity that.


I know you can get a SLIGHTLY longer message if you type it in /note and cut and paste back into the bark screen, but not a ton longer.


I use mine to give store directions, product information and generally anything new in the store. I also often log on my second account (Musician) to play for customers AFK in the store while they browse. She also has a macro setup to give out any needed information set on a timer - there is a LOT more flexibility in that.


Instead of canned spam - I would greatly prefer a means of setting up a dialog box like NPCs have, but I'm not holding my breath until I see that functionality - I don't look that good in blue.



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yankee486
Tue Apr 20, 2004 5:25 pm
#3






Wire3k wrote:

Well, unlike the canned messages - I don't think the tags for addressing by name or race work in the customized messages - pity that.







Well, those tags wouldn't be too useful since there'd be about 50 different people walking around



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Wire3k
Tue Apr 20, 2004 7:53 pm
#4






yankee486 wrote:





Wire3k wrote:

Well, unlike the canned messages - I don't think the tags for addressing by name or race work in the customized messages - pity that.







Well, those tags wouldn't be too useful since there'd be about 50 different people walking around






Different from the canned message? Don't think so. It's a nice touch but not sure why customized tags don't work. Vendors don't address a crowd - they speak to one player at a time. That's just one of those little intangibles that make NPC speech a bit more real if personalized and a little less like a canned recording.



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Naufragus
Tue Apr 20, 2004 8:35 pm
#5

my personal feeling is that i hate this feature!


the vendors keep repeating if you move around and if there are serveal its laggy....of its a BUSY shop you get nothing but vendor spam


i would much rather see this feature turned into a vendor welcome screen the player gets if he clicks on the vendor....instead of the NO ITEMS FOUND screen you get now you would get a short message... Hello Player X, wleocme to XXXXXX...all armor is sliced..any item can be purchused crated....special orders on request...etc


MasterJian
Tue Apr 20, 2004 9:28 pm
#6



Naufragus wrote:

my personal feeling is that i hate this feature!

the vendors keep repeating if you move around and if there are serveal its laggy....of its a BUSY shop you get nothing but vendor spam

i would much rather see this feature turned into a vendor welcome screen the player gets if he clicks on the vendor....instead of the NO ITEMS FOUND screen you get now you would get a short message... Hello Player X, wleocme to XXXXXX...all armor is sliced..any item can be purchused crated....special orders on request...etc






Ok I don't get the chance to say this too often, but I agree with you.. I love that idea..



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Haruspex77
Thu Apr 22, 2004 1:40 pm
#7






MasterJian wrote:







Naufragus wrote:


i would much rather see this feature turned into a vendor welcome screen the player gets if he clicks on the vendor....instead of the NO ITEMS FOUND screen you get now you would get a short message... Hello Player X, wleocme to XXXXXX...all armor is sliced..any item can be purchused crated....special orders on request...etc



Ok I don't get the chance to say this too often, but I agree with you.. I love that idea..




The feature as described isn't bad, but it isn't a substitute for the bark. When you walk ito a mall, the bark is the only way (beyond mouseover to display the name) to tell which vendor might have what you want. Since changing the name requires replacing the vendor, the names are even less likely to be accurate.


I would like to see a "sign board" feature, that let you hang a sign on the wall that was legible without a mouseover, like a structure name with a frame. That would be usefull, and appropriate,for a lot of things people use barks for now.


I like having one vendor barking when I am crafting to act as a doorbell if someone comes in. Mostly though, I dislike the way the vendors face the wall so often when it is left on, and leave it off.


But it is the only way to give the visitor information that he does not have to look for. I find that most of them don't mouseover the packs prominantly displayed on the walls (or else ignore the information in their "name"). My vendor bark mostly says "read the @#%! packs", though more politely.


I suspect, Nauf, that you object to being involuntarily subjected to the advertising more than any real problem caused by the spam. But it is exactly the involuntary nature of a bark that makes it valuable.

Olanthe
Thu Apr 22, 2004 7:10 pm
#8

Until recently, I had two vendors for my goods, and a third as the "greeter." The vendors with actual goods were named according to what they carried (in this case, BE-enhanced and unenhanced food). The "greeter" had the name of the shop as her name, was the only one advertised on the map (avoiding the illegible overlay problem), and was set to bark a message. I hid her in a back room and had nothing for sale on her. So visitors to the shop would hear a disembodied voice give a greeting, but my two functional vendors stayed quiet and orderly and facing the customers instead of the wall. It worked out great.


Unfortunately, I had to take the greeter down because the vendor slot was urgently needed elsewhere. For anyone with extra vendors, though, I highly recommend doing the barking this way.


And what message was important enough to devote a vendor slot to barking it? "Welcome! If you don't see what you need on page one, be sure to hit the "Next Items" button to view pages two and three." Ugh. I can't tell you how many times I've gotten complaints that I was out of such and such popular food when I had 20 crates up for sale.




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