Merchant Archive
Thread: HOW TO KEEP THE VENDOR NERF BUT STILL MAKE PLAYERS HAPPY
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Terlo
Fri Aug 13, 2004 4:53 pm
#1
Ok since the devs won't fix the nerf of merchant (why the heck did they do it? we dont know) i thought the stockroom could be stocked with items that automatically go out when there is space to sell. Example: You have 100 shirts, 500 vests, and 200 belts. You stock a certain number of belts, shirts, and vests on the vendor for sale. However the stockroom is holding the rest of them and there is an order in which items go out first
Example:
Vendor is fully stocked.
However another shirt is the next exact thing that automatically updates itself on the vendor.
This would make it so we dont have to slave just to keep a stocked vendor, and keep the customers happy. The nerf would still stay because the devs just had to do it, but we would not feel like the game is a job instead of a fun time.
Thoughts?
strykler
Sat Aug 14, 2004 8:57 am
#2
Devexcuse is the "database" so don't waste brain cells thinking of solutions.. they will do what they think is best no matter how much discussion and how many really good ideas are suggested by players. As for your suggestion on the "stockroom".. I doubt that would be listened to as it is a way to get arround the item cap. also the stockroom is unreliable at best.. I've had items timeout from sale and drop to stockroom only to find them gone after a few days.
As a non-Master Artisan; Master Droid Engineer, I relie heavly on my vendors to hold componets to make my droids... 1 vendor has 300+ components and resources on it at all times. 1 droid vendor with about 100 droids. and 1 closeout vendor..
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