Merchant Archive

Thread: An idea to put in vendor item caps without screwing everyone.

Eldrikk
Sun Aug 15, 2004 6:18 pm
#1

I understand the current changes to the system and I understand the reasoning behind this upcoming change.


What most people fail to realise is that with the last few changes that the dev's have discussed they are trying to free up much needed server resources so that everyone can enjoy the game better.


Now the main problem with limiting the number of resources on a vendor is that people would much rather put massive amounts of items on a vendor at a time instead of making items every day and placing small amounts of items on a vendor at a time.


With the latter it makes playing a merchant in this game too much like an actual job instead of a game and this is what the current changes will change the crafting professions into just another chore.


Now what the community needs to do is come up with some acceptable ways that the dev's can free up server resources but keep the merchant professions happy and the following idea is one that I think will help alot.


Proceed with the upcoming changes but get rid of the bad points on lowering the vendor item limit.


One way to do this would be to do a revamp on the current factory system and vendor systems.


  1. Allow factories to hold multiple schematics at one time.

  2. Allow merchant npc's to keep records of their own stocks and when

  3. An item is purchased the merchant npc will submit an order for a new item

  4. By sending an order to the factory and the factory will take one of its existing schematics to fullfill the order.

  5. Then replemish the Merchants order by shipping the item to the merchant.

This idea will free up a merchants time by not making being one so much of a chore but in the same time it would free up server resources.


Tell me what you think guys.




BH Loot drops vendor located at -729 1508 Dantooine.
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