Merchant Archive

Thread: What about Tents after the Nerf?

Lipenoeg
Thu Aug 19, 2004 2:20 am
#1

Myself and another player both have merchant skills ( though not many- I am working on obtaining master as soon as I can)....we both have vendors placed in a tent by another player that has dropped all of his merchant/artisian skills. We just want to make sure that with the changes coming into effect that our vendors aren't going to go poof with all our stuff inside.
Ikooga
Thu Aug 19, 2004 3:54 am
#2

Well thats a really interessting question.


I don't think the tent will poof, every other structure that needs a certain skill to place remains after being placed and the skill has been dropped (like Cantinas).


But thats just a guess...



Ikooga
Master Chef
Starsider Galaxy

DocSavag
Thu Aug 19, 2004 6:26 am
#3

There are no changes for the Tents at this time.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Vrond
Thu Aug 19, 2004 1:40 pm
#4


Tents wont poof if that happend every time an architect dropped the skill cities would be ruined as buildings poofed left and right. However what I did was take control of all the tents I had vendors in. Since there is no threat of tents poofing now your ok till you are able to take control of your own tent (buy it from him)

Message Edited by Vrond on 08-19-2004 01:44 PM



Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
DocSavag
Thu Aug 19, 2004 1:47 pm
#5



Vrond wrote:
Tents wont poof if that happend every time an architect dropped the skill cities would be ruined as buildings poofed left and right. However what I did was take control of all the tents I had vendors in. Since there is no threat of tents poofing now your ok till you are able to take control of your own tent (buy it from him)

Message Edited by Vrond on 08-19-2004 01:44 PM





How do you equate merchant tents poofing when you no longer have the skill to own one to architects who make stuff for other people to own? Not the same.

They won't poof and no one has ever asked for that. I do think they should cost a LOT more to maintain if you don't have the skill required to keep them.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Lipenoeg
Thu Aug 19, 2004 1:53 pm
#6

Hey do you happen to know what to type to trasfer a structure like that from one player to another? I know it can be done, but I don't know the command.
DocSavag
Thu Aug 19, 2004 2:05 pm
#7

/transferstructure

Make sure you are in the building then target the other player and type that.

You have to have Effiency 4 to recieve a Merchant Tent in this fashion.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Numen
Thu Aug 19, 2004 2:12 pm
#8






DocSavag wrote:
/transferstructure

Make sure you are in the building then target the other player and type that.

You have to have Effiency 4 to recieve a Merchant Tent in this fashion.





Yea exact same thing with hospitals and cantinas. If the player you are transferring something to doesn't have the skills to place it themselves, the transfer won't work. I'm kind of amazed the devs thought about that.



Amandil Morier - Tempest - Master Chef
Vrond
Thu Aug 19, 2004 2:25 pm
#9






DocSavag wrote:





Vrond wrote:


Tents wont poof if that happend every time an architect dropped the skill cities would be ruined as buildings poofed left and right. However what I did was take control of all the tents I had vendors in. Since there is no threat of tents poofing now your ok till you are able to take control of your own tent (buy it from him)

Message Edited by Vrond on 08-19-2004 01:44 PM






How do you equate merchant tents poofing when you no longer have the skill to own one to architects who make stuff for other people to own? Not the same.

They won't poof and no one has ever asked for that. I do think they should cost a LOT more to maintain if you don't have the skill required to keep them.



I don't Equate it SOE does ATM. If a master Dancer puts down a cantina and then drops the skill of entertainer the building wont poof either. Player cities are bugged to hell and hard to set up as it is pulling down tents might happen but as you can see the tent owner might not be the one hurt by it the tru merchants inside it will be.




Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
DocSavag
Thu Aug 19, 2004 2:33 pm
#10



Vrond wrote:


DocSavag wrote:


Vrond wrote:
Tents wont poof if that happend every time an architect dropped the skill cities would be ruined as buildings poofed left and right. However what I did was take control of all the tents I had vendors in. Since there is no threat of tents poofing now your ok till you are able to take control of your own tent (buy it from him)

Message Edited by Vrond on 08-19-2004 01:44 PM





How do you equate merchant tents poofing when you no longer have the skill to own one to architects who make stuff for other people to own? Not the same.

They won't poof and no one has ever asked for that. I do think they should cost a LOT more to maintain if you don't have the skill required to keep them.

I don't Equate it SOE does ATM. If a master Dancer puts down a cantina and then drops the skill of entertainer the building wont poof either. Player cities are bugged to hell and hard to set up as it is pulling down tents might happen but as you can see the tent owner might not be the one hurt by it the tru merchants inside it will be.





I was confused by your use of the profession of Architect. If you had said Politican or Mayor specifically I would agree that there are some parallells. You can't stop the owner of the house from not paying the maintenance which will have the same effect. So one should be careful who they trust to house their vendors. My point was that no one has asked for the tents to be summarily removed if the skill is dropped. The only thing that has been suggested is that the maintenance go up a LOT to make it very undesirble to own one without the skill. That suggestion hasn't been implemented or even commented on by the devs.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Vrond
Thu Aug 19, 2004 4:01 pm
#11





I was confused by your use of the profession of Architect. If you had said Politican or Mayor specifically I would agree that there are some parallells. You can't stop the owner of the house from not paying the maintenance which will have the same effect. So one should be careful who they trust to house their vendors. My point was that no one has asked for the tents to be summarily removed if the skill is dropped. The only thing that has been suggested is that the maintenance go up a LOT to make it very undesirble to own one without the skill. That suggestion hasn't been implemented or even commented on by the devs.




I have architect on the brain at the moment. My former Mayor left the game and my new Mayor (also a merchant) are struggling with keeping the town intact. We have a few tents in prime locations that the owner has left the game and are struggling with this alot right now.


The better example would have been our cantina where the dancer who placed it is gone now we have a current string of entertainers who would love to palce a new cantina but the old one is in the prime spot. /sigh


In the case of our tents I got control of the mayors owned tents (he had multiple accounts and one was a merchant). The problem I had was with one tent that the person had dropped the skills for before she quit the game. This tent is still there and is kinda in limbo. Empty Vendors and an old disply that no longer is used.


Oh well long winded post. I kinda would like the tent to poof and I think it will poof from zero maint at some point. It would have been nice if in this case the thing would just go away but there are much bigger issues to deal with. (Like the 6 empty vendors in my tents from folks who are gone)







Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
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