Merchant Archive

Thread: NPC Trainers in Player Cities A Merchant Ability ?

KruppeRift
Thu Aug 14, 2003 8:45 am
#1

NPC Trainers in Player Cities.


How about Merchants can use a vendor slot to hire NPC trainers for player cities.


These trainers are created the same as a vendor, but they can’t sell anything. Instead PC’s can teach the NPC trainer any skills they have. The merchant can set a price that they will pay for a specific tier of skill :-


Basic Novice Skills 100 Credits
Non-Elite Tier 1 – 500 Credits, Tier 2 – 750 Credits
Basic Elite Skills – 2000 Credits
Elite tier 3 – 3000 Credits


For Example


The merchant would have to pay money into a separate fund from the maintenance to enable the NPC to pay a player for a skill.


Once the NPC has learnt the skill, they can then teach that skill to any PC player exactly the same as a normal NPC trainer, for a fee as set by the merchant.


This would be a cool addition to the merchant options, and would provide a feature as yet I’ve not heard of for Player cities.


I know PC’s can teach other PC’s but you can’t always find the correct person nearby!




Kruppe
Eclipse Server
Master Architect & Merchant
Politician, and Mayor of Northstar City
HUGE inventory of Resources, all at 2CPU - Creature Harvested Resources 5CPU - at the Northstar Mall, 730 6450 Naboo
KruppeRift
Thu Aug 14, 2003 8:46 am
#2

**edit** Sorry bout the text colour just highlight it to read...



Kruppe
Eclipse Server
Master Architect & Merchant
Politician, and Mayor of Northstar City
HUGE inventory of Resources, all at 2CPU - Creature Harvested Resources 5CPU - at the Northstar Mall, 730 6450 Naboo
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