Merchant Archive
Thread: PLEASE Fix NPC Resource Vendors!
People, please speak up... this causes us resource merchants to be forced to use terminal type vendors, with massive maintenance costs (I personally pay well over 10,000 credits per day!) to sell our wares. This in turn is going to start causing us to raise the prices on our raw materials to compensate. I have always sold my materials at 3-4 creds per unit, but I may have to start raising prices soon to justify the cost of even staying in business!
This is Unacceptable IMO.
I agree 100%.
I want to run a business where people who need resources can come buy them off my vendors. Seems like a very simple thing, but it is impossible.
- The terminal vendors charge exorbitant rates when you place fairly priced resources on them. Rates that are simply unaffordable for anyone charging affordable prices for resources. The rate they charge is simply too much. It must be made something far more reasonable. I realize you (the devs) are simply trying to prevent people from using database space, and all I have to say to that is unprintable.
- The NPC vendors and the resource bug is and has been a "known" issue for weeks. Tell us you are fixing it now and fix it now. Simple enough.
I have a limited amount of time to play this game, and anything that you do or don't do that gets in the way of that is a waste of my time, and ultimately, my financial investment in SWG.
Fix the issues now, please.