Merchant Archive

Thread: Merchant & Player Cities

Verhoffin
Thu Aug 14, 2003 3:02 pm
#1

Will Merchants get special abilities for use w/ Player Cities? (e.g. running cantinas, etc)
Verhoffin
Sun Sep 14, 2003 1:12 pm
#2

How will the Merchant class work with player cities? Some of its functionality would be obsolete or at least less useful in a player city. Or perhaps not.....

Either way, shouldn't Merchant gain new abilities for uses in player cities? Like maybe bonuses to running municipal buildings......
Mizraal
Sun Sep 14, 2003 4:16 pm
#3

Honestly I think merchants should be a requirement for running in-city shops and cantinas. Right now no one is dependent on us and if we do manage to set up a mall or something its a TON of work. I feel we should be indespensible to crafters and others who want to sell things, maybe just me though . I'm also a big fan of the idea of giving crafters access to our vendors and charging them a percentage of the sale price.




@ Mizraal @
The man took all my proffesions away. I ain't jack no more.
"Some kind of high powered mutant never even considered for mass production"
Gallbearer
Sun Sep 14, 2003 9:04 pm
#4

There was mention by a dev that merchants would be able to place their vendors on the streets -- probably placed by the Urban Planner, but having a vendor next to the shuttle port would be nice.



______________________________

ETO - Retired: Master Artisan, Master Architect, Master Medic
Epoiisa
Sun Sep 14, 2003 11:24 pm
#5


  • If special "Cantina" buildings can be placed by player, they should require Merchant skill to run, or impose a high maintenance fee.

  • Increase the maintenance costs for players who place Vendors but do not have Merchant skills. Deacrease the costs for Merchants who place Vendors in buildings.

  • Define a region, external to the building, in which an owner/admincan "drop" and "place" items. This would extend to balconies for buildings that have them.

  • Allow only Master Merchants to place Bazaar Terminals in player cities.

  • Add Vendor admin as per my proposal.

Vendor Admin proposal:


http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=8203


Some of those suggestions may be a bit too much, but we need to preserve the usefullness of the Merchant profession. Merchants should be the ones making money. They should me making money on behalf of business partnerships. My Vendor Admin proposal makesit possible for this to be managed fairly. Otherwise, people have to manually arrange transactions and in many cases "trust" each other a little too much (for a computer game).

Page 1 of 1
Previous Next