Merchant Archive

Thread: master merchant.. somewhat disappointed

Inferno_XG
Tue Sep 16, 2003 11:37 pm
#1

what can i say, a pink protocol droid..not really worth all of the skill points imo.


make it worthwhile please, before i surrender all of the merchant tree....


that travelling merchant idea sounds good, or able to place destroy mission terminals, or even a shuttle port to your shop. anything really, at least more than a protocol droid




aka Ferno (on Valcyn)
Epoiisa
Wed Sep 17, 2003 2:29 am
#2

Vendor admin lists:


http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=8203


DocSavag
Wed Sep 17, 2003 9:34 am
#3

Vendor Admins


Commission Based Sales


Sales Reports


Sheesh give me an additional vendor at master Come ON!


And while we are at it protocol droids should be able to AD BARK!





----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



JawaPooDoo
Wed Sep 17, 2003 9:39 am
#4

They're probably thinking "once we get player cities in, Merchants will have some really good stuff they can do. Let's wait til then, so we don't waste a whole lot of time that's not needed." Which, if that's the case, right on, but even if they confirmed that, it wouldn't be enough to justify how buggy and underdeveloped our profession is now.



-- Harin T'kar, Master Tailor

VodKeg Outfitters, -2730, 1750
Corellia, Bria

TF PA Hall, 5100 -4100
Naboo, Bria
Bey
Wed Sep 17, 2003 12:51 pm
#5

I'm thinking :


- Extra lots
- Ability to sell more at a time on the bazaar




Xexo Sparks
No longer : Master Armorsmith / Master Merchant / Master Artisan due to lack of content for non combat characters
Szoept
Wed Sep 17, 2003 12:56 pm
#6

(ex-merchant here)
Add:
-Bodyguards (like faction pets)
-Reduced Travel fees
-Higher bazaar price ceilings



Explorer 86%
Socializer 53%
Achiever 46%
Killer 13%
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