Merchant Archive
Thread: making For Sale Lists on these forums
There are several people - Weaponsmiths, Armorsmiths..ect..that all have nice (HTML) type databases on the forums..Ive tried HTML..<br><b> and it doesnt work </b>
My signature below worked just fine..anyone???
Below is the HTML code I use for my guide. Note You need to Edit As HTML, do not switch back to Graphic or preview the post or all links will be dropped.
<P align=center><B><FONT color=#00CCFF size=5>Draznar's Mini-Guide for Merchants v 1.3</FONT></B></P>
<P><B>Merchant XP (comes in lumps, sometimes broken):</B></P>
<UL><LI>150 XP per hour per vendor</LI>
<LI>50 XP per view of vendor by person (Can get every 10 minutes)</LI>
<LI>50 XP per visitor if you charge an Entry Fee</LI>
<LI>NO XP for purchases ... none ... zip</LI></UL>
<P><I>Suggestion: Go up management first to get per vendor xp</I></P>
<P><B>Placing a Vendor:</B> Once you have Business 3 completed you can place a vendor by using the “Create Vendor” option of the house menu of a house you own or on the admin list. the vendor will be added to your inventory. Simple drop it where you want it. Vendors and their contents do not </P>
<P><B>Moving Vendors:</B> Terminal vendors can be moved prior to being initialized. All others can only be rotated.</P>
<UL><LI>/move forward 10 (will move object 10 spaces the direction you are looking</LI>
<LI>/move back 10 (will move object 10 spaces the opisite direction you are looking</LI>
<LI>/rotate left 30 (will rotate the object left 30 degrees)</LI>
<LI>/rotate right 30 (will rotate the object right 30 degrees)</LI>
</UL>
<P><B>Number of Vendors:</B> Maximum of 6 (total in all locations) at Management 4</P>
<UL><LI>1 at Business 3</LI>
<LI>1 at Novice Merchant</LI>
<LI>1 at each level of Management</LI></UL>
<P><B>Vendor Maintenance:</B></P>
<UL>
<LI>NPC – Maintenance rate bugged at 1.</LI>
<LI>Terminal/Droid – Maintenance rate equals price of all items on vendor/1000</LI></UL>
<P><B>AD Barking:</B> Available at Advertising 1. Under Vedndor controls select Ad Barking, then sellect one of the categories.</P>
<P><B>Custom Ad Barking:</B> Available at Advertising 2. You now have a category called custom (at end of list) that allows you to create your own phrase.</P>
<P><B>Planetary Ad Campaign:</B> Available at Advertising 3. You can now <I>register</I> you vendor on the planet map.</P>
<P><B>Word of Mouth:</B> They never added the feature to have an NPC in cities to advertise their wares and vendors.</P>
<P><B>House Signs:</B> A new sign is available at each level of Management. Must be the onwer or on admin lis to select.</P>
<UL>
<LI><a href="http://www.juganoth.com/images/misc/merchantsign1.jpg" target=_blank>Sign #1 - Management 1</a></LI>
<LI><a href="http://www.juganoth.com/images/misc/merchantsign2.jpg" target=_blank>Sign #2 - Management 2</a></LI>
<Li><a href="http://www.juganoth.com/images/misc/merchantsign3.jpg" target=_blank>Sign #3 - Management 3</a></LI>
<Li><a href="http://www.juganoth.com/images/misc/merchantsign4.jpg" target=_blank>Sign #4 - Management 4</a></LI></UL>
<P><B>Merchant Tiltes:</B></P>
<UL><LI>Advertising IV = Propagandist</LI>
<LI>Effeciency IV = Businessman (same as Artisan/Business tree)</LI>
<LI>Hiring IV = Foreman (same as Architect/Construction tree)</LI>
<LI>Management IV = Manager</LI></UL>
<P><B>Cut, Copy, & Paste:</B></P>
<UL><LI>Ctrl-O (options), Controls, Map Keys, Chat Controls</LI>
<LI>Remap Cut (Ctrl-Shift-X), Copy (Ctrl-Shift-C) & Paste (Ctrl-Shift-V)</LI></UL>
<P><B>Using Color:</B></P>
<UL><LI>Signs: \#FF0000\ (may use several times to change color)</LI>
<LI>Shouts: '\#FF0000\ (may only use once)</LI>
<LI>Macro: #FF0000 (may only use once per command)</LI>
<LI>(where FF0000 is the hex color for red) <a href="http://www.lynda.com/hexh.html" target=_blank>Hex Color Link</a></LI></UL>
<P><B>Multiple Line on house sign or harvesters:</B> Create color text in macro or email editor, copy and paste to name field.</P>
<P><B>Ideas for signs in house:</B> change the name (use color) of a packs and drop it.</p>
<P><B>Vendor on Planetary Map:</B> Option available on Vendor after getting Advertising 3, Register then select category.</P>
<P><B>Dressing a vendor:</B> Requires Hiring 4, just drag cloths, armor, or weapons onto vendor.</P>
<P><B>Length of sale:</B> Items remain for sale for seven days, just like on the bazaar. They drop to the stockroom. Items in the stockroom are deleted after <B>72 hours</B>. DO NOT Store items in the stockroom.</P>
<P><B>Offers to Vendor:</B> Items offered to a vendor count against the person 25 limit on bazaar sales.</P>
<P><B>Misc. FAQ:</B></P>
<UL><LI><I>Can someone else manage/share a vendor?</I> A: Only the owner of a vendor can manage that vendor.</LI>
<LI><I>Why do I see the items from my other vendor?</I> A: You are looking at the Region view on your vendor. The merchant has a unique view, where we can see Univers, Region, or the specific vendor. Customers can only see what is on that specific vendor.</LI>
<LI><I>What was the price I had on this item in my stockroom?</I> A: If you double click icon the item you will see the previous price and description.</LI>
<LI><I>How do I create and reuse a standard advertising email?</I> A: Email the message to yourself, then you can forward it to others.</LI>
<LI><I>How can I copy my descriptions?</I> A: Map keys for cut, copy, and paste (see above). Create macros or messages with the descriptions. Cut and paste to the description field.</LI>
<LI><I>How do I manage vendors on other planets.</I> A: Select stock room. Click the button for the whole galaxy. You'll see ALL your items on EVERY vendor that didn't sell. Now you can re-sell those items and they'll go back on the vendor they're at.</LI>
<LI><I>How do I rename a vendor?</I> A: You can't rename a Vendor. You will need to create a new on and transfer your inventory.</LI>
<LI><I>How can I hire an NPC to bark in a city?</I> A: You Can't. This feature was canceled in Beta.</LI></UL>
<P><B>Known Bugs:</B></P>
<UL><LI>Ad barking and Planet map registration need to be reset after every server reboot (every morning).</LI>
<LI>Experience per vendor overtime does not accrue on NPC vendors after gaining Eff 2 (Reduced maint rate to zero), unless they are registered for planetary map. Place some droid or terminal vendors with a few items.</LI>
<LI>Surendering skill does not get rid of vendors.</LI>
<LI>Pre-patch vendors (9/??/03) will not wear clothes.</LI>
<LI>Humans are all bald</LI>
<LI>Some merchants have encountered a bug whereby their vendors disappear, along with any items placed on them, shortly after being placed. The vendor cannot be managed in any way, meaning you can't fire the vendor and clear up the slot. Although any stock on the vanished vendor turns up on the regional vendor display, and you can withdraw the sale, you can't retrieve it. In addition, the vanished vendor still counts against your total vendors. Some merchants have reported their missing vendors spontaneously reappearing after they vanish, and then disappearing again. The only solution appears to be having the vendor reset by a CSR. This maybe tied to being on a server boundary.</LI>
<LI>Merchant Signs on some house are not placed correctly.</LI>
<LI>The volume of the female Aqualishes are bugged such that it takes up more space in your inventory than you have available.</LI>
<LI>Giving cloths to a vendor that are meant for the opposite gender, may result in a naked vendor.</LI></UL>
<P><B>Links:</B></P>
<UL>
<LI><a href="http://www.swgcenter.com/info/SkillTree.asp?ID=8&CID=" target=_blank>Skill Tree</a></LI>
<LI><a href="http://swg.allakhazam.com/db/bestiary.html?action=search&name=&aggro=Either&type=4&killer=Either&ttype=23&stalk=Either&planet=0&tame=Either&city=0&herd=Either&sortby=Planet&pack=Either&minlev=&maxlev=&range=Either&meat=0&hide=0&nonglobal=0" target=_blank>Trainers</a></LI>
<LI><a href="http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=6426" target=_blank>Replacing Hiring to Firing Post</a></LI>
</UL>