Merchant Archive

Thread: Barker Droid Auto Store

Orim
Mon Sep 05, 2005 2:40 pm
#1

I found this in the top issue thread.
Does anyone know if this will be fixed or has there been anything said about this?
Thanks in advance,
Oroku

#8 Bugfix Barker Droids Auto-Store on JTL Travel
Barker droids are a perk paid for with skill points to allow a merchant to advertise their sales at a remote location. Currently, they will auto-store when the merchant uses JTL to travel.
After much testing, it has been determined that they will NOT auto-store under the following conditions:
- Travel over land to extreme distance.
- Planetary travel via standard shuttle or starport.
- Interplanetary travel via standard starport.

They WILL auto-store under the following conditions:
- Planetary travel via JTL
- Interplanetary travel via JTL
- Using JTL to "launch into space."

If possible, we would like barker droids to never auto-store as this reduces the value of a skill that costs 14 skill points (advertising 4). If there is a technological reason that they must store when launching into space, we request that they not be made to auto-store when simply using JTL for the "travel" option.
However, with the advent of Rage of the Wookiees and the requirement of space travel to reach Kashyyyk, we feel that it is important that our barker droids have the ability to remain in place even though we might choose to play in space.




:::::: Orim ::::::
Light Twi' Jedi

:::::: Oroku Brightlight ::::::
The Flying Chef
Master Chef +12 * Master Artisan +12 * Rebel Ace Pilot

Vendors Naboo @ Assassins Hutt -5353 3434 Theed
Elyssa
Mon Sep 05, 2005 3:45 pm
#2

You now know as much about it as the rest of us do.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Orim
Mon Sep 05, 2005 3:50 pm
#3

Bummer. Guess they have other priorities first
Thanks for the info.




:::::: Orim ::::::
Light Twi' Jedi

:::::: Oroku Brightlight ::::::
The Flying Chef
Master Chef +12 * Master Artisan +12 * Rebel Ace Pilot

Vendors Naboo @ Assassins Hutt -5353 3434 Theed
Dimear
Tue Sep 06, 2005 10:19 am
#4

Their priority was to find ways to nerf merchant. They implemented this one a year ago, but it wasn't good enough. Since then, they made it so we have to periodically (every reset) pull all our items off all our vendors into our inventory, then re-list everything. This allows them to meet their goal of merchant nerfs every reset, without actually doing any more coding. More bang for their buck. They did this about 6 months ago, and haven't had to work on merchant since...





Thus sayeth Dimear

Orim
Tue Sep 06, 2005 4:26 pm
#5



Dimear wrote:
Their priority was to find ways to nerf merchant. They implemented this one a year ago, but it wasn't good enough. Since then, they made it so we have to periodically (every reset) pull all our items off all our vendors into our inventory, then re-list everything. This allows them to meet their goal of merchant nerfs every reset, without actually doing any more coding. More bang for their buck. They did this about 6 months ago, and haven't had to work on merchant since...


That's sad. We donate 15 bucks every month. They do a lot of good stuff, unfortunately a lot of bad stuff aswell. I have learned to live with it I guess.




:::::: Orim ::::::
Light Twi' Jedi

:::::: Oroku Brightlight ::::::
The Flying Chef
Master Chef +12 * Master Artisan +12 * Rebel Ace Pilot

Vendors Naboo @ Assassins Hutt -5353 3434 Theed
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