Merchant Archive

Thread: Merchants in the Combat Upgrade

Elyssa
Sun Apr 24, 2005 11:03 am
#1

I realize we're not a combat profession, but can anyone think of merchant specific issues (as opposed to general issues) that are brought on by the CU?


Survivability of non-combat characters and the inability to dress vendors in faction armor has already been reported.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Ani_cul
Sun Apr 24, 2005 11:15 am
#2

I think now would be a good time to adress items in bags,

with armor changing so drastically for those who sell in sets it would be a gift for customer to see 'inside' the bag

even basic compo is a paragraph to explain, the new stuff..well Iam so glad I ain't typeing it.


updateing up house/harv/fact/vendor maint should be noted as well,

since traveling will be all the more deadly we need a better fuller system to check the structures before attemping to venture out to see them.


and not nes merchant but I think more selection in chat filter would be nice

as I forsee many many people returning to city areas for awhile, great SPAM effect there for sure.

perhaps one for say, yell, shout, etc instead of just afk.




stop looking at me
ZahrIna
Sun Apr 24, 2005 4:00 pm
#3






Elyssa wrote:

I realize we're not a combat profession, but can anyone think of merchant specific issues (as opposed to general issues) that are brought on by the CU?


Survivability of non-combat characters and the inability to dress vendors in faction armor has already been reported.




Any updates or info on this?




Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
Elyssa
Sun Apr 24, 2005 4:14 pm
#4

They just asked directly for our lists of issues today but the survivability concern has been voiced many many times.




------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

SystemJinx
Sun Apr 24, 2005 8:34 pm
#5

Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.



Arnest Emado
Presents:
- Spatula City -
-115 -5500 / Coronet, Corellia
Closing Account Due to Combat Downgrade. Last Day 5-21-2005


Eerif
Sun Apr 24, 2005 9:56 pm
#6

Not really a bug or issue per say, but perhaps they could increase the range at which we are able to access harvesters or factories?



<~| Eerif Runningtide |~>
12 Point Chef
Vendor at (-795, 2851) D
antooine
Eerif Film Productions

Andymantium
Mon Apr 25, 2005 8:43 am
#7






bluejanus wrote:





SystemJinx wrote:

Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.






Heh the devs said you should hire a bodyguard to go on your harvesting runs.




Yeah, not a very feasible solution, imo.


Can't we have something like a maintenance droid? Something along the lines of a survey droid. Send the thing off to whichever planet, and after a while, have it report back the status of any and all harvesters on the planet. Include an interface for adding maintenance and power. Or, pre-load the droid with maintenance and power. You'd still need to physically place the harv, but this will at least mitigate the problem.





K

GARonin
Mon Apr 25, 2005 8:59 am
#8






Elyssa wrote:

I realize we're not a combat profession, but can anyone think of merchant specific issues (as opposed to general issues) that are brought on by the CU?


Survivability of non-combat characters and the inability to dress vendors in faction armor has already been reported.






Restock button...please, please, please...



Krenn'Sa Alvaak
Alvaak Bounties, Inc
Elder Bounty Hunter/Carbineer/Armorsmith
[Crafter of First Full RIS Armor suit on Chilastra on 07.04.04]
Founder of the Emperor's Hammer (EH)
Mayor of Sanctum Malleus, Talus
bluejanus
Mon Apr 25, 2005 12:49 pm
#9






SystemJinx wrote:

Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.






Heh the devs said you should hire a bodyguard to go on your harvesting runs.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
SystemJinx
Mon Apr 25, 2005 2:38 pm
#10






Andymantium wrote:





bluejanus wrote:





SystemJinx wrote:

Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.






Heh the devs said you should hire a bodyguard to go on your harvesting runs.




Yeah, not a very feasible solution, imo.


Can't we have something like a maintenance droid? Something along the lines of a survey droid. Send the thing off to whichever planet, and after a while, have it report back the status of any and all harvesters on the planet. Include an interface for adding maintenance and power. Or, pre-load the droid with maintenance and power. You'd still need to physically place the harv, but this will at least mitigate the problem.








A maintenance droid could work. Although it would have to be better than a survey droid which are one time use. That could get expensive on multiple harvesters. heh



Arnest Emado
Presents:
- Spatula City -
-115 -5500 / Coronet, Corellia
Closing Account Due to Combat Downgrade. Last Day 5-21-2005


Imaladris
Mon Apr 25, 2005 4:52 pm
#11

There is a structure maintenance available on droids. No one buys them since maintenance is taken from bank of player now.



Olo'rin
-Former12pt Master Droid Engineer -Still selling Droids until I run out-
Venodors:Caerbannog, Naboo(-3141,-2),MO Dantoonie, Coronet, Corellia-On Planetary Map
DesktopSaki
Tue Apr 26, 2005 2:19 am
#12






bluejanus wrote:





SystemJinx wrote:

Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.






Heh the devs said you should hire a bodyguard to go on your harvesting runs.






The Devs didn't think that one out too well. A bodyguard will do no good if a kreetle or evil hermit slow-spawns on top of me and kills me in one hit.


The maintenance droids that are out, if I remember right, can only maintain something like 8 harvs each, I think? I'm responsible for about four or five dozen (plus some factories), and even if I could buy that many droids, I'd hit the limit of droids I can have before I'd have enough to take care of all the harvs.


Not to mention that a harvesting droid does no good if I need to survey.


Yeah... Yeah, this whole CU thing wasn't though real well out. :/




Once a Ranger... Always a Ranger.
IGN: Stof - Parsec Armor, Mos Omenos, Tatooine, 23 Jump Street -2929 -6677
Home of the Amazin' Flamin' Bothan Crotch
- /salute Phe'nix, Eclipse's only real life Bothan Marine Ranger. Oorah!
Master Ranger and proud of it.
That which does not kill me... Will make someone a really nice coat.

SystemJinx
Tue Apr 26, 2005 11:57 am
#13






DesktopSaki wrote:





bluejanus wrote:





SystemJinx wrote:

Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.






Heh the devs said you should hire a bodyguard to go on your harvesting runs.






The Devs didn't think that one out too well. A bodyguard will do no good if a kreetle or evil hermit slow-spawns on top of me and kills me in one hit.


The maintenance droids that are out, if I remember right, can only maintain something like 8 harvs each, I think? I'm responsible for about four or five dozen (plus some factories), and even if I could buy that many droids, I'd hit the limit of droids I can have before I'd have enough to take care of all the harvs.


Not to mention that a harvesting droid does no good if I need to survey.


Yeah... Yeah, this whole CU thing wasn't though real well out. :/







No combat character is going to want to play as a bodyguard.They will be to busy leveling up their character and getting mission payouts to survive. Do you really think they'll want to follow us half way acrossthe map?



Arnest Emado
Presents:
- Spatula City -
-115 -5500 / Coronet, Corellia
Closing Account Due to Combat Downgrade. Last Day 5-21-2005


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