Merchant Archive

Thread: OK I just got novice merchant and need a little help

lauranna
Wed Sep 24, 2003 6:11 am
#1

Ok,





TEMPEST - Daminan Danzig
PVP Specialist
*RETIRED* Master Weaponsmith

BLOODFIN - Zarick Lotor
(Dark Army) Talus

LOWCA - Illiania Silvercross
House of Resources East of Kadaraa

TARQ - Lauranna De' Lioncourt
lauranna
Wed Sep 24, 2003 6:15 am
#2

Just got Novice merchant.......I have a house with a vendor in it. Am I correct to assume that there are only 3 ways to get Merchant XP?




  1. 50XP per person who checks out your vendor

  2. 150XP Perhour per vendor

  3. 50XPfor change into shop

I also read that there is a mechant bug can someplease explain that for me and what does it affect.



Thanks for any help







  • Daminan Danzig

  • Danzig Inc.

  • 5586 -4202 East of Moenia, Naboo, Tempest





TEMPEST - Daminan Danzig
PVP Specialist
*RETIRED* Master Weaponsmith

BLOODFIN - Zarick Lotor
(Dark Army) Talus

LOWCA - Illiania Silvercross
House of Resources East of Kadaraa

TARQ - Lauranna De' Lioncourt
DocSavag
Wed Sep 24, 2003 6:17 am
#3

Your XP calculations are correct however many people have experienced lags or interuptions in their Time Based XP. We aren't sure what is up with that at the moment. Seems to work ok for some people all the time but for many of us it comes and goes. (I have no idea now becasue I stopped watching it after I became Master)


Merchant Bugs? We have our share which were you refering to?




----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



marqie
Wed Sep 24, 2003 6:20 am
#4

The Exps is not real time (or no time) just a warning



Marqui - Former SWG Correspondant - ][IooCam
EQ-Squared.com the most pathedic fansite in the world.
Guild Leader - Artisans of Conquest

Ghartan
Wed Sep 24, 2003 11:04 am
#5






marqie wrote:
The Exps is not real time (or no time) just a warning





Care to explain ... it used to be ... or at least the mechanics emulated time based XP so wellthat for all practical purposes it was.

DocSavag
Wed Sep 24, 2003 11:07 am
#6






Ghartan wrote:





marqie wrote:
The Exps is not real time (or no time) just a warning





Care to explain ... it used to be ... or at least the mechanics emulated time based XP so wellthat for all practical purposes it was.






It seems to be buggy. Many anecdotal stories about the time based xp for merchant just stopping for long periods of time.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Ghartan
Wed Sep 24, 2003 11:11 am
#7

I know about the buggieness ... trust me ... I spend 90% of my time in "no merch XP" mode


I was commenting on the remark by Margie saying that merch xp is NOT time based. I found that very wierd since all tests have shown to be otherwise.

DocSavag
Wed Sep 24, 2003 11:16 am
#8

Oh. I think she was refering to the bugginess of it but I am not sure.




----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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