Merchant Archive
Thread: An idea for merchants once player cities are implemented.
I am going to tell you what needs to happen with the merchant class for it to be worth anything. When player cities are implemented, the DEVS need to do away with the bazaars in NPC towns. Make bazaars craftable by master architects and allow only master merchants to place them. Make it so master merchants can only place a small limit of bazaar terminals(1-3) and only on lots they own. It would be nice if they could be placed outside of a building in the space opposite the ramp(this feature would also help to distinguish which buildings are shops).
This feature has to be added with the addition of player cities. It is kind of stupid to just have bazaars in the middle of towns when you have an entire profession that could be benefitting from this feature. There are enough master merchants in the game now to make this work and if this feature was added, there would be a lot more people drawn to become master merchants.
HOLO, lets really make this a player economy. At the point things are now why in the hell is the worst profession in a game that is totally based on a player economy the merchant profession? Does this make any sense to you guys at all? It sure doesnt' make sense to me.