Merchant Archive

Thread: Vendors vrs Storage Vendors

Rimpala
Fri Aug 27, 2004 8:16 pm
#1


My character is currently on Lok (on Flurry) and I have at one time decided to explore the shops insome of the cities for something useful, and have found a vendorthat advertised itself has having a bottomless pit of items, but when I've spent all of that time making my way over there (and paying the entry fee to get in) I found out that all of the vendors were just for storage (It had everything going for 999 mil!)


Would it be a good idea to somehow place a distinction between vendors that intend on selling stuff and vendors that just store items?



_______#
______#
________#
_______oo@Ooo
_oo_ooOo__OO
oOOOOOOOOOOooOo
RIMPALA KHEPERU__________Master Creature Handler, Entertainer, Antelope, Alpha of the Herd, Master of all Things Pimp.
MaDuece
Fri Aug 27, 2004 8:28 pm
#2


Unfortunately not. The ability to list the vendor on the planetary map is entirely up to the owner of the vendor.


You just discovered another reason why the vendor limits are going through. You traveled half-way across Lok to stare into someone's basement. Granted, the new limits will not eliminate all of these storage vendors, but I think it will go a long ways to reducing them considerably. So to avoid this experience again:


Next time, I would advise that you avoid shopping at vendors that advertise themselves as "a bottomless pit of items". Itemize what you need and stick to the vendors that advertise themselves as dealing in those specific items. These vendors are usually owned by people that actually are serious about making money with their vendors and do regular business.

Message Edited by MaDuece on 08-27-2004 08:29 PM

Jedi2k
Sat Aug 28, 2004 5:57 pm
#3

The ability to be seen on the planetary map is a skill made available at Buisness 3


But yes the new limits which are better than the one first shown will limit the amount of stoarge vendors


What they need to do is design a better storage system, they should have expected people to stay with a game a long time and collect alot of stuff and when you have alot of crafting classes you are going to expect people to have a lot of stuff. It all has to do with having bigger limits on houses or allow us to have a warehouse with a good size limit on it



Rillarri
-Forum Guardian-
- I support our troops!
December 14, 2003 - ???
SWG RIP

MaDuece
Sat Aug 28, 2004 6:12 pm
#4






Jedi2k wrote:

The ability to be seen on the planetary map is a skill made available at Buisness 3


You don't gain the ability to register the vendor on the planetary map till you get Advertising 3.


What they need to do is design a better storage system, they should have expected people to stay with a game a long time and collect alot of stuff


I agree that storage needs to be improved. However, people need to get rid of the packrat mentality about everything they loot. Like someone posted on another thread: 5 small generic houses + the bank safety deposit box = 850 items. If you have accumulated more stuff than that and you're not a crafter, then you seriously need to evaluate what it is you actually own and how valuable it really is.





DingoBoi
Sat Aug 28, 2004 10:34 pm
#5

never pay an entry fee. the vast majority of real merchants will never use this option. The ones who do are mostly scammers or the hologrinder types.



~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
Elyssa
Sat Aug 28, 2004 11:33 pm
#6

I use a 50k entry fee to keep people out of my buildings.

However, I don't try to lure unsuspecting people in.
I never advertise any vendors that may or may not be in those buildings.


Can't call droids in private buildings, and 50k goes a long way toward discouraging looting of custom order vendors.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

BlackEdge
Sat Aug 28, 2004 11:49 pm
#7






Jedi2k wrote:

The ability to be seen on the planetary map is a skill made available at Buisness 3


But yes the new limits which are better than the one first shown will limit the amount of stoarge vendors


What they need to do is design a better storage system, they should have expected people to stay with a game a long time and collect alot of stuff and when you have alot of crafting classes you are going to expect people to have a lot of stuff. It all has to do with having bigger limits on houses or allow us to have a warehouse with a good size limit on it







What's sad is I'm kind of guilty of using one vendor purely for guild storage...


Problem is that all these database issue has to do with a lot of stuff in-game that has no true purpose. What makes me even more mad is the fact that SWG ends up becoming where you just collect stuff. I mean there seems to be more stuff on decorating your house overall then the actual real loots that are usuable..



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
Rimpala
Sun Aug 29, 2004 12:03 am
#8

Ah that's the problem, I did look to the map to specify my search, but this guy seemed to have all kinds of vendors (It seemed like a mall from the map)



_______#
______#
________#
_______oo@Ooo
_oo_ooOo__OO
oOOOOOOOOOOooOo
RIMPALA KHEPERU__________Master Creature Handler, Entertainer, Antelope, Alpha of the Herd, Master of all Things Pimp.
LonelyGhost
Sun Aug 29, 2004 9:49 am
#9

Humans cant help but collect stuff. How many of you have knick-knacks from your high-school years still? Old letters, pictures, shoe's, Transformers, etc... They are memories. THe same applies in the game. A Corsec badge is useless, but it reminds me of a time in the game I am fond of. So people like me who are both double elite crafters AND keep stuff for sentimental value have to resort to this kind of thing. I am triplely (is that a word?) screwed because I run a small-ish resource biz too! I have many stacks of resources I am storing for future richness (evil grin!) plus my normal flow.


They really need to just give up on trying to force us to have less stuff. Its not gonna happen. Give us effcient storage, and move on to fixing the *real* problems in this game. Ironicaly enough, these caps actually *legitimize* using vendors for storage.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
Elyssa
Sun Aug 29, 2004 12:20 pm
#10

Whoever dies with the coolest house wins!!



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Rimpala
Sun Aug 29, 2004 4:53 pm
#11

This is what I say, no limit in the bank terminal! You shouldn't be penelized for having stuff, and if you had unlimited storage somewhere it would deter the need to find storage space in your house or lessen storage vendors.



_______#
______#
________#
_______oo@Ooo
_oo_ooOo__OO
oOOOOOOOOOOooOo
RIMPALA KHEPERU__________Master Creature Handler, Entertainer, Antelope, Alpha of the Herd, Master of all Things Pimp.
Elyssa
Sun Aug 29, 2004 5:13 pm
#12

The issue isn't "where" but "how much"

Every item is a unique database entry.

It doesn't matter if the item says it's located in a house, in a vendor, or in the bank.

The goal with all the limits is to reduce the number of items in the database.


This storage nerf will go a long way toward accomplishing that, but I think the devs should make a concession to us and remove the 250 item cap on houses and give us a true 75 items per lot.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Page 1 of 1
Previous Next