Merchant Archive

Thread: Something VERY wrong with Merchant Exp

thinker
Thu Jun 26, 2003 6:37 pm
#1

There is something VERY wrong with merchant exp. I am getting about 5 exp per HOUR. I was getting around 1 exp per minute in beta and that was VERY slow. would take a week to get one block, and i calculated it out to around 100+ days for Master Merchant. now it would take several YEARS to get master merchant.


DEVS: Please look at Merchant EXP, there IS a bug. there is no way that i need 10k exp for one block and i get 5 exp per hour. That would take 83 DAYS to get ONE block


PLEASE FIX THIS BUG, the Mechant class is useless right now with this HUGE problem.

thinker
Sun Jun 29, 2003 6:37 pm
#2

There is something VERY wrong with merchant exp. I am getting about 5 exp per HOUR. I was getting around 1 exp per minute in beta and that was VERY slow. would take a week to get one block, and i calculated it out to around 100+ days for Master Merchant. now it would take several YEARS to get master merchant.


DEVS: Please look at Merchant EXP, there IS a bug. there is no way that i need 10k exp for one block and i get 5 exp per hour. That would take 83 DAYS to get ONE block


PLEASE FIX THIS BUG, the Mechant class is useless right now with this HUGE problem.

Joshie
Sun Jun 29, 2003 7:02 pm
#3

How many items did you have in your vendor's inventory? Could have posted this in the issues thread, but this topic is pretty important.
thinker
Sun Jun 29, 2003 8:17 pm
#4

i have about 4 items in my vendor, but in beta it did not matter how many items you had at all. the exp was never based on how many items you had in your vendor and up untill the final days of beta it was the same way.
Joshie
Sun Jun 29, 2003 11:09 pm
#5

Okay, I have 13 items on my vendor now, but I still haven't gotten any experience in the last few hours. Stuck at 15. 15 freaking experience and my vendor has been up for nearly 12 hours.
thinker
Sun Jun 29, 2003 11:28 pm
#6

Merchants are BROKEN. please /bug this and lets try to get some dev response. there is no way to be a Merchant right now.


this is a serious issue. no other profession is broken like this.

Joshie
Mon Jun 30, 2003 9:18 am
#7

I'm up to 70 merchant XP now. Slowest profession ever.
thinker
Mon Jun 30, 2003 9:25 am
#8

this is just stupid. i'm sure it is as simple as an extra "0" in the code. It is supposed to be 5 exp per 5 minutes.. but it looks more like it is 5 exp per 50 minutes right now. a simple extra "0" is killing the Merchant Profession.


We worked very hard to get a house and put down a vendor quickly. This is a very bad reward.


Devs, PLEASE fix this ASAP.

Mockra
Mon Jun 30, 2003 9:28 am
#9

Doesn't really matter if they fix the xp. The items aren't showing up on the bazaar, I think that's the bigger problem. The whole point of a merchant for me was to be able to sell things above the 3k bazaar limit without having to fly from planet to planet doing /shout.



Hopefully they fixed this soon cuz my little bartender bot needs some loving.



One of my other gripes about this profession would be the complete lack of explanation in the manual or the holocron or anywhere.




Char Name: Mocker
Server: Lowca
Skills: Master Artisan, Master Architect, Master Merchant

Char Name: Mocks
Server: Lowca
Skills: Master Creature Handler, Struggling Rifleman
DevinDevine
Mon Jun 30, 2003 10:05 am
#10

Plain and simple, it's ridiculous. I spentmonths inbeta trying to get answers about the Merchant profession --constantly bugging, starting new threads, posting questions --and I received nothing. Nobody knew about the profession because nobody could access it. They've gimped it.How hard is it to switch the Merchant XP figures so a reasonable amount? Is this all because the profession isn't completed yet? My best guess is that many of the features granted in the tree aren't implemented --registering on the planetary map, text strings for NPCs, and customizable NPCs come to mind here. They alreadycut NPCs advertising in town with their own text strings... I wonder why...


They say they want to encourage player vendors. How is this situation at all helping us? More like making us go insane.


In all of beta I received 4,200 Merchant XP... just below Novice. Why oh why couldn't this game have waited just a few weeks longer?




~Jareth Avery

Bloodfin

Page 1 of 1
Previous Next