Merchant Archive
Thread: Allow Merchants to hire vendors to non-merchants... otherwise a nerf will kill this profession
Numtini wrote:
And even renting out vendors DOES detract from the profession because it subtracts a NEED for REAL merchants who want to buy your goods and sell them on their vendors. It subtracts from the need for crafters to enter business relationships with us beyond simply renting the vendors.
There is no need for crafters to enter into relationships with resellers. There's not going to be. Most would quit rather than do it. Instead, most of us get enough merchant skills to do what they need. You will not compell people to go through the reseller paradigm. It's just not going to happen much more than it does now.
Numtini is totally right about this. The crafters who want to play "the reseller game" will be merchants. The rest will either take Business III and sell from an ugly box, or stop selling their wares andjust sell resources instead.
I like to look at this from a customer's point of view. Everyone can take this survey on their own.
If we take vendors away from many people who now have them, customers will....
1a.Find as many or more vendors available to find what they want.
1b. Find fewer vendors around.
2a. Have as much or more selection, to shop around and find good quality gear at good prices.
2b. Have fewer choices.
3a. Find as much or more product on the market.
3b. Find less product available.
4a. Find prices that are the same or lower than what they are now.
4b. Find things to be more expensive than ever.
If you answered (a) to any of the questions above, I'd be interested in hearing how you came to this conclusion. Anything else means poorer conditions for players as consumers, and a poorer economy overall.
I'd much rather we Merchants focus on how to improve our profession, rather than nerfing people who have no effect on us. Anyone who wants to be a reseller can buy from any vendor and sell on their own. Nobody is stealing our sales. All the "vendor nerf" cry does is allowus to steal theirs.
Everyone can have 2 pets of their own, 5 droids of their own, 10 lots of their own.... Everyone should get 1 vendor of their owneven if it is clunky and only holds a few items at a time. They will be the "mom and pop" store compared to a true merchant's Emporium. They will be no threat to us.
More and better vendors should be restricted, of course, or should be the product of a professional Hirer. Think of it:We could use our Hiring skills EVERY DAY asbusiness managers for other people. Right now we get to use it 6 times, and then maybe once a month or so if we are active in maintaining our shops. They get their vendor to sell their junk in small quantities, and we get more opportunities to use our skills.
We need to quit fixating on "owningvendors" as our only sense of value, and think of the possibilities of making all our skills worthwhile and which do not demolish the player economy!
/lol AMEN Skyfish.
Vendors are for merchants and people with Business 3. Let the thread die.