Merchant Archive
Thread: Merchant shouldn't be a class...
Oh and Yolner...
What would you do if the Devs nerfed the cross-server exploiting of lots huh??? Would you come out against that one or would you suddenly say "NO!! I NEED THOSE LOTS!"
Thus, reducing the number of people that you, Yolner, willbe able to buy goods from.
All the crafters i know and buy from will still be here because they dont exploit. Most exploiters will pick up some merchant skills and keep on selling. Those who quit well one exploiter less to deal with.
If this was the first week of the game and they were fixing this problem, sure. But we are moving headstrong into the 6th and 7th month of the game and the use of vendors by non-merchants has become established practice.
Just like using overpowered pets was an established practice for creature handlers. Does this mean that they didnt deserve a nerf? NO it doesnt (i do play a ch btw)
Go ahead, remove all those vendors, cap the item limit on Biz III and low-level merchants. It will do wonders for lag from all the people quiting the game.
If you think a lot of people will quit over this then your kidding yourself. They nerfed ch and wow everyone is still here. Same thing will happen this time. People will adapt to the new way of doing things.
What would you do if the Devs nerfed the cross-server exploiting of lots huh??? Would you come out against that one or would you suddenly say "NO!! I NEED THOSE LOTS!"
Heh i would delete the harvesters and continue to use the 40 that i rent from other players and own myself. Ohh and btw the devs said that cross server trading isnt an exploit.
Yolner wrote:
Heh i would delete the harvesters and continue to use the 40 that i rent from other players and own myself. Ohh and btw the devs said that cross server trading isnt an exploit.
Well, I am out of fuel for flamewars or any arguing over something that ultimately will come down to some choices made by a small group of people in San Diego (the devs). You and your red text and big fonts win.