Merchant Archive
Thread: Official Petition: DO NOT NERF VENDORS!!!!!
Nocta
Fri Aug 13, 2004 9:43 am
#54
110 items per vendor is absurd to anybody that wants to run an efficient business with a decent client base.
If I were cut down to 110 items per vendor, then I would have to cut my vendors down to 1 location because god knows I don't wanna run from naboo to correllia to tatooine every 3 hours to restock vendors. I wouldn't even be able to go have fun in the game any more cuz I would be so busy trying to keep my vendors stocked enought to keep up with my client base.
Since it seems like the DEVs and SOE are out to make this game more of a job than it is fun, I don't see the point. If the DEV's want to make a job of everythin at least put us crafters on payroll, becuase I can't see paying them $15 a month for the opportuninty to bore myself with frequent vendor runs.
I suppose all us crafters could just quit and stop making stuff because there will be no efficeint way to distribute it, but then we would all be going around in looted bone armor with 350 max damage t-21's.
The only thing i can see this patch doing is hurting the noobs. A noob can't afford to buy a full suit of 70% base composite, but that is all that is gonna be on my vendor when this patch goes through, because why would I waste my precious space for single peices of armor, or ubese suits. My real money maker is composite, i just make all the other stuff to divedrsify myself. With the vendor limits I won't be allowed my diversity.
The same will go for every profession. THe only thing noobs will be able to get is 6k guns on the bazzar, becuase i am not putting 74% kinetic ubese on the bazzar for 6k apiece. Or maybe the devs expect me to get my sales from mabari and bone armor for 6k apiece on the bazzar.
Over all this patch is gonna step on a lot of toes, and make this game BORING for any serious crafter that is out there. I don't know about you people, but I play games for fun. And one thing i definately don't do is pay people to bore me. If anybody else feels like this (I know there has to be) then everybody is gonna drop crafting and go to a fighting profession so they can stil have fun. And when there are no more crafters left that can make good stuff, then even the fighting profeesions will suck, because you will be dying right and left dus to crappy weapons and armor.
If the DEVs wanna make the games econemy go into recessions while simultaniously makeing this game more of a chore than it is fun, then the will succeed.
All i can say is I won't stand for it as long as there is anything I can ever do about it!
All i can say is I won't stand for it as long as there is anything I can ever do about it!
Iesaera
Fri Aug 13, 2004 10:57 am
#56
Yes the limits are WAY too low. More realistic would be 100 per for lower level artisans and 500 per for master merchant. This will hurt my business and the business of every crafter/salesman I know. Why make the crafting professions even LESS fun and even MORE of a pain than they are?
Lineker
Sat Aug 14, 2004 4:30 am
#59
ok i was on the 60 pages one too ! but il do it again ! 
/sign
/sign
KAlasnyyk The Wookiee
Guild Armorer/MasterSword
Ahazi/Theed/Naboo
-Kalico-
Master Doc/ Pistoleer
Ahazi/Theed/Naboo
HellSpawnWarrior
Sat Aug 14, 2004 6:25 am
#61
/Sign Four Accounts This is absolutly the stupidest thing I have ever heard first they make everything harder to kill, so it jacks up the price of the good loots and now make it harder to sell things by putting this limit on our vendors!!!!
Terlo
Sat Aug 14, 2004 7:10 am
#62
/SIGN
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McLarenboy28
Sat Aug 14, 2004 7:33 am
#63
/sign
*dreams of how much better SWG would be if it was Blizzard's baby*
Drucilla
Sat Aug 14, 2004 10:45 am
#65
I've chimed in on all the other posts, but I'll certainly chime in here.
/sign
Master Chef/Merchant Zadhi
Kauri