Merchant Archive
Thread: Draznar's Merchant Guide v 2.5
You broke 6 million credits
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Awesome.
But how much did it cost you to get those 6 million?
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Now something that has been annoying me in the vendore squares near star ports is the fricking vendor charges upwards of 100 credits per item that I want to sell on it. These are the big red public vendors.
It'd be nice if I got advance warning that I'm being charged twicemy asking price for certain small time, low yield items. Such as casual wear clothes, for instance. Why can't I sell a casual shirt, or shoes or slacks even, for 50 credits to the n00b player that wants something different to wear, and not take it in the chops witheachsale?
Maybe we need a Thrift Shop or Salvation Army Store in the game for those beat upand useless to the advanced player items? Sort of a Hand me downs concept for the newer, less cash endowed players to go to?
Just a thought.
I have a question about the vendor view macro. It opens the vendor window fine. but with my wife looking at her exp she did not get the 50xp untill i manually selected a catagory (i hit enter key) then the exp came.
is there a macro command for <enter>? or maybe a way to get it to select a catagory?
this would be a nice exp maker for those who have more than one account to work with.
any help would be nice.
Equulus
Also, is there a link that lists all macro commands?
Thank you.
I don't think this is true nor reflected on you WONDERFUL!!!! thread.
I've had factory crates of food and drink on my bartender for close to a month.
I'm sorry I don't have better data, but 72 hours must be a hold over from prior game versions.
I did master merchant during the first two months f the game, when the vendors cost 1 credit an hour and never seemed to work, and now I'm back in the game after some loving by the Devs.
It's come along way, thanks again for the great thread
Call me an idiot, but what do you mean by you only get xp when vendors "exist" in the world?
I just don't understand