Merchant Archive
Thread: Best Designed Shops
I got inspired by all of you who have shown pictures of their shops. I've really enjoyed looking at all the wonderful stores that are out there. So, I decided to take some pictures of my (Avara's)small little tailoring shop. It's a small Corellian house so I couldn't do everything I wanted to do with it (i.e. I couldn't decorate with view screens on the counters because we can't utilize the z-axis yet
...oh, well). But I did the best I could with the limited space and limited ways to decorate.
One thing I really wish, is someday we get a light source that doesn't smoke and gives off natural light. The torches really bug me, but they are desperately needed in the dark Corellian/Generic homes.
Anyway, enough blabbing from me. You can check out the pictures at : http://swg.atomicspacekitty.com/threads
Lovely shop Avara! For a Corellian home you made the best of the space and layout really well!
Oh that reminds me, I should take new pics of my shop since I decided to redo the entire thing. *hehe*
Yeah, that only took maybe 5 hours of my day!
Im looking for a dirty, scruffy, low down hive of villany feel to my bar. The problem I see is all the good decorations are plants or fancy furniture, which is not the look Im after. Ill be starting off in a small tatooine house, so that also severly limits what I can pull off, and even if I move up to a medium, I can only decorate the walls in one room because of the stupid boundary thing where the archways count as a wall
I have a few questions, as Ive had a handful of ideas. First off, can architects/artisans make bazaar-like terminals(the red ones that you can have as vendors) as they can with the black rounded ones and explorer mission terminals? As they would make an excellent pub gambling machine.
Secondly, Ive seen a few of the house structure componants that would fit my look well, how much should I be willing to pay for these sorts of items(shelving and the like), Ive no idea how much resources etc they take, and dont want to be ripped off.
Thirdly, does anyone have any suggestions about how to make a fireplace that fits with the dirty, scruffy feel I want for the bar? That granite-esqe one shown further up the thread is the business, but its not the look im after, too posh
Any other general suggestions are welcome, and Id be willing to stand anyone who could help out in person on my server(even if its just a newb character so we can talk, hehe) a few drinks in the finished bar, but I want this to be a good roleplay location as well as just a place to make money, so it has too look really good. Any help is much appreciated.
Come check out Penumbra Mall. We have been working hard on the layout and design of the mall. Our food court is something to check out also. We are on Dantooine, right across from our shuttle port.
BTW - We are on the Eclipse Server
I finally took some shots of my shop. I have recieved a number of comments on it.
Let me know what you think.
Sorry, tired. Should of explained my lay out.
I sell resources and some components such as walls and modules. But I figured as a mining company, having the fire pit would give to the feeling of a smelting shop or such.
I did not flood the shop with lights as I didn't want to actually have a brightly lit room, so the flickering from the fire adds to the effect. And I uniformed all my vendors in the same style of outfit.
The Vendor: Yellow Pages is a vendor with armor shards on it individually titled with alot of my customers names and the location to their shops. In the details area of the shard it will have the info on their shop, what they sell, and any specials if they have some.
That's it.
Also, what kind of structural componants did you use? Im assuming thats what the stacks in the corners are(the ones that dont look like resource containers).
I used toolchests and lined them up back to back with the drawers inside the one next to it. And the crates are just various things, weapon power ups, spice power ups, etc. It tooks a crap load of time to get the chests to be perfectly aligned, I tell you. LOL
Updated links:
http://fusedreality.net/qitu/Shop1.jpg
http://fusedreality.net/qitu/Shop2.jpg
http://fusedreality.net/qitu/Shop3.jpg
http://fusedreality.net/qitu/Shop4.jpg
Message Edited by Mystyrys on 02-03-2004 01:11 AM
Outside - You can see where the name of the shop came from.
Backroom - A nice back room for waiting and harvester repairs.
Main Room - I spread out various types of resources, added a binary load lifter to help with orders, and added a couple "customer" vendors to make the shop look alive. There are a few resources in the hallway leading to the main room as well.
I thought the small generic I used gave the best feel for a storefront to a large mining business. Somewhat spartan, but with an industrial feel.
For the curious, it's located at -2600,1000 Tatooine, Chilastra (just outside of Mos Espa).
GadonThek wrote:
Thought I would bump this up and ask for some assistance for my shop. Im opening up a bar on tatooine to hawk my drinks
Now I have two main problems with the decoration: Im sodding useless at interior design(I really only like monochrome designs, hehe), and I havent seen any other shops that emulate the idea I have, so Ive got nothing to base any ideas on.
Im looking for a dirty, scruffy, low down hive of villany feel to my bar. The problem I see is all the good decorations are plants or fancy furniture, which is not the look Im after. Ill be starting off in a small tatooine house, so that also severly limits what I can pull off, and even if I move up to a medium, I can only decorate the walls in one room because of the stupid boundary thing where the archways count as a wall
I have a few questions, as Ive had a handful of ideas. First off, can architects/artisans make bazaar-like terminals(the red ones that you can have as vendors) as they can with the black rounded ones and explorer mission terminals? As they would make an excellent pub gambling machine.
Secondly, Ive seen a few of the house structure componants that would fit my look well, how much should I be willing to pay for these sorts of items(shelving and the like), Ive no idea how much resources etc they take, and dont want to be ripped off.
Thirdly, does anyone have any suggestions about how to make a fireplace that fits with the dirty, scruffy feel I want for the bar? That granite-esqe one shown further up the thread is the business, but its not the look im after, too posh
Any other general suggestions are welcome, and Id be willing to stand anyone who could help out in person on my server(even if its just a newb character so we can talk, hehe) a few drinks in the finished bar, but I want this to be a good roleplay location as well as just a place to make money, so it has too look really good. Any help is much appreciated.