Merchant Archive
Thread: Time for customers to post, not the merchants!
joined42904 wrote:
joined42904 wrote:
First off, I'm not a veteran. My first billing cycles haven't even arrived yet for either character-I'm still on the first 30 days. So if you have problems believing that I can't afford it, then that's your issue. I have a little over 400k right now. Nor am I a master yet. I also don't go to Dant. I don't feel I should have to grind a bunch of Janta missions to be able to afford armor because the developers nerfed the vendors and now vendors won't sell single pieces. Is that so wrong? I would rather spend my time trying to complete their combat and badge missions, which are hard enough without getting my a** kicked every other day by Jantas so I can afford armor.
And I am in a guild already. As a newbie, I guess I don't fully understand the purpose of a guild, as I don't expect my friends to hand me a piece of armor every time I need it. I don't want to have to try to find an armorsmith with time to make a single chestplate, I want to be able to go to my vendor and find it, as I have in the past.
Good for the people who buy armor in crates. I'm not one of them and do not plan to be. But you've already made it very clear that your concept of fairness doesn't extend to anybody but yourself. I'm done talking to a wall.
Excuse me? Weren't you the one going on about the evil oligopolists and how hard it was to break into the market?And you wanted this nerf to control the economy? Sounds like you're doing better business than ME!
joined42904 wrote:
Milanna,
And I probably would do it for a Newbie also. Because I like to help newer people. But a veteran who says he can't afford 350k ... well ... first of all I don't think many such players exist. If they do, it is due to poor planning.
I have people ordering these very items in crates of 10 or 20. Some folks even buy armor in crates.
joined42904 wrote:
Blah Blah Blah
You have already demonstrated numerous times on this thread how much of an idiot you are. Since, you obviouly require someone to spell it out for you please allow me to itemize it for you:
1) LOOK AT THE NAME OF THE THREAD. You stated you are an armorsmith/merchant and plainly invited your "consumer based" opinion into this thread when it is clearly marked that feedback was wantedfrom customers. I'm sure it wouldn't take long for any of us to find another thread where you have already stated your opinion on this issue based on a merchant's point of view. Your forum account has only been registered for a littleover 3 months and you have already accumulated a 1259 post count.
I started reading this thread hoping to get some insight from a CUSTOMER'S point of view. I saw your opinion that supported these new changes and hoped to hear what reasons a consumer would have to favor it. I washoping you would end up supplying some concrete arguements and proof as to why you lend your support; BASED ON A CONSUMER'S POINT OF VIEW! Instead I have to wade through your babble only to find out that you are a merchant. And not a very considerate one at that.
2) Simply agreeing with a vendor limit and forcing customers to buy in bulk is exactly the arguement NOT to go through with this nerf. The majority of the player base would certainlyNOT want to have to put up with such an attitude from legions of crafters such as yourself: "What?!?! You don't have enough money to buy CRATES of my stuff?!?!?! Well pissoff and come back when you do!"
3)Thank you very much for supplying additional ammunition for me to argue that vendors should NOT have tight item limits. I will be copying and pasting your post in the near future to those that I can just to show them that there indeed ARE players out there that are just dying to take advantage of other players if this nerf goes through.
Message Edited by MaDuece on 08-11-2004 04:00 PM
Here's my idea for reasonable limits:
Artisan Business 3 Get (1) Vendor, that will hold (50) items, for a total of (50) items for all vendors.
Merchant Novice Get (2) Vendors, that will hold (99) items, for a total of (198) items for all vendors - one full page per vendor
Merchant Management 1 Get (3) Vendors, that will hold (150) items, for a total of (450) items for all vendors
Merchant Management 2 Get (4) Vendors, that will hold (175) items, for a total of (650) items for all vendors
Merchant Management 3 Get (5) Vendors, that will hold (199) items, for a total of (995) items for all vendors
Merchant Management 4 Get (6) Vendors, that will hold (250) items, for a total of (1500) items for all vendors
Merchant Master Get (7) Vendors, that will hold (500) items, for a total of (3500) items for all vendors
joined42904 wrote: