Merchant Archive
Thread: Bunker House as a Mall: Your Thoughts
Mystyrys wrote:
Hrm. True. Was just going by the most recent changes information posted by the Politician Corr that it has been changed to take only 3 lots now. But as always, in beta, changes can swing back and forth very quickly. I do hope they decrease that humongous footprint.
Elyssa, I saw you say it...I just gotta be sure.
The bunker house isn't a transferrable item in deed, but can it be transferred to another player once it is set up?
Thanks Elyssa for the prompt response, this helps a ton. ![]()
Hope my plan works: Have a toon drop their bunkerhouse, then transfer Lava Flea from second account to the house dropper. Wish me luck!
I'm gonna do it! Right now I use a large naboo house for my vendors and it can't be any more complicated than that thing! I even set it up as a art gallary. I have my main (armor)vendors set up easy to find and then I have the rest of the vendors set up like they are looking at the displays and art work and making comments about them instead of trying to sell stuff (I use them for my Artisan foods, pup's, vehicles and other stuff that I don't care about selling too fast). It's a really complicated vendor set up with them all over the place in different rooms, but my sells are good and people (usually) don't complain.
I'm moving in to the bunker house for sure! I think it will be alot funner place to have my "gallery".![]()
I think it'll make a nice gallery, though.
Elyssa wrote:
It's actually a lot more complicated than the Naboo large house.
I think it'll make a nice gallery, though.
complicated not even ![]()
entry- first floor, main room two rooms either side of elevator
like the Letters OB where main room is O, smaller rooms each bubble in B , elevator in between small rooms leading out in O
entry- first floor, second floor- hall
turn right cantina
turn left conected walk thru rooms leading to back of cantina
like the Letter D, where cantina is on straight, rooms on curve, elevator would be on upper left corner of D
Message Edited by Ani_cul on 10-14-2005 06:00 PM
The elevator and layout (unless you put the vendors in the entry room) will just confuse them.
Elyssa wrote:
We're talking about customers that can't figure out the "next" button.
The elevator and layout (unless you put the vendors in the entry room) will just confuse them.
for my place I am gonna use those Kash totems {you know the non combat content...}
first floor will have the crafter in back middle and by panel
second eill have the performer same spot..
nice trick to show at glance which floor you are on, decor each elevator 'hole' different
btw, nothing fancy I ain't anything special with graphics, but here is the floorplan for bunker:
lol I am already prepping layout for rooms,
picking up items to move and setting in labeled bags
even have a printed copy of layout with scribbles
really I am...I know I know it's sad..but well..that's me ![]()