Merchant Archive

Thread: Bunker House as a Mall: Your Thoughts

Ani_cul
Thu Oct 13, 2005 2:52 pm
#27






Mystyrys wrote:

Hrm. True. Was just going by the most recent changes information posted by the Politician Corr that it has been changed to take only 3 lots now. But as always, in beta, changes can swing back and forth very quickly. I do hope they decrease that humongous footprint.






I will gladly accept a huge footprint if it only removes 3 lots form me..fair trade in my eyes so long as house count stays.



stop looking at me
Astroamish
Thu Oct 13, 2005 7:12 pm
#28

Elyssa, I saw you say it...I just gotta be sure.


The bunker house isn't a transferrable item in deed, but can it be transferred to another player once it is set up?






Gahr/Ma'rea
Andymantium
Fri Oct 14, 2005 12:03 am
#29

If only they'd increase storage...



K

Elyssa
Fri Oct 14, 2005 12:34 am
#30

They did once already.


Next you'll be wantinga vendor interface overhaul.

Sheesh!



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Astroamish
Fri Oct 14, 2005 11:45 am
#31

Thanks Elyssa for the prompt response, this helps a ton.


Hope my plan works: Have a toon drop their bunkerhouse, then transfer Lava Flea from second account to the house dropper. Wish me luck!






Gahr/Ma'rea
LeviticusD
Fri Oct 14, 2005 2:55 pm
#32

I'm gonna do it! Right now I use a large naboo house for my vendors and it can't be any more complicated than that thing! I even set it up as a art gallary. I have my main (armor)vendors set up easy to find and then I have the rest of the vendors set up like they are looking at the displays and art work and making comments about them instead of trying to sell stuff (I use them for my Artisan foods, pup's, vehicles and other stuff that I don't care about selling too fast). It's a really complicated vendor set up with them all over the place in different rooms, but my sells are good and people (usually) don't complain.


I'm moving in to the bunker house for sure! I think it will be alot funner place to have my "gallery".






LizzyD Oakley Elder Armorsmith

LeviticusD Oakley Elder Combat Medic
VENDORS -3500, -5866 Lok
Tagapagligtas D'Mundo-Oakley/Lalaki Oakley
Elyssa
Fri Oct 14, 2005 3:16 pm
#33

It's actually a lot more complicated than the Naboo large house.
I think it'll make a nice gallery, though.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Ani_cul
Fri Oct 14, 2005 3:54 pm
#34







Elyssa wrote:
It's actually a lot more complicated than the Naboo large house.
I think it'll make a nice gallery, though.






complicated not even


entry- first floor, main room two rooms either side of elevator


like the Letters OB where main room is O, smaller rooms each bubble in B , elevator in between small rooms leading out in O


entry- first floor, second floor- hall


turn right cantina


turn left conected walk thru rooms leading to back of cantina


like the Letter D, where cantina is on straight, rooms on curve, elevator would be on upper left corner of D

Message Edited by Ani_cul on 10-14-2005 06:00 PM



stop looking at me
Elyssa
Fri Oct 14, 2005 4:01 pm
#35

We're talking about customers that can't figure out the "next" button.


The elevator and layout (unless you put the vendors in the entry room) will just confuse them.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Ani_cul
Fri Oct 14, 2005 4:04 pm
#36






Elyssa wrote:

We're talking about customers that can't figure out the "next" button.


The elevator and layout (unless you put the vendors in the entry room) will just confuse them.






for my place I am gonna use those Kash totems {you know the non combat content...}


first floor will have the crafter in back middle and by panel


second eill have the performer same spot..


nice trick to show at glance which floor you are on, decor each elevator 'hole' different





stop looking at me
Ani_cul
Sat Oct 15, 2005 7:44 am
#37

btw, nothing fancy I ain't anything special with graphics, but here is the floorplan for bunker:


CLICKY





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LonelyGhost
Sat Oct 15, 2005 2:00 pm
#38

Unless they allow us to transfer this, I wont be getting TooW. I need those lots more than a new shop, and this would have gone on a Guildie's lots. Too bad, because it would be neat to have.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
Ani_cul
Sat Oct 15, 2005 2:19 pm
#39

lol I am already prepping layout for rooms,
picking up items to move and setting in labeled bags
even have a printed copy of layout with scribbles


really I am...I know I know it's sad..but well..that's me






stop looking at me
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