Merchant Archive

Thread: Vendor changes = HUGE increase in item price...

Gron_DM
Sat Aug 07, 2004 4:56 pm
#14

heya there walmart masta'your talking a multiplier of 10 to 100 on items that are already priced to sell at a reasonable rate...for those cheap sellers they are going to eiter quit or never sleep! sure this maybe considered good but for us smart workers (yes im lazy i dont work hard i work smart!) i stock 1000's of items are reasonable prices so i dont have to stock daily but bi-weekly or so...this change goes live i feel for those poor hunters/fighters they will either be paying millions for normal gear or spend hours hunting for a few items



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
Lochran
Sat Aug 07, 2004 5:39 pm
#15

I can only restock on the weekends, and guess how good my variation on the items in my vendors will be with that new rule? At least the variation on my prices will be high, that is for sure. The maximum number is not really a bad idea, but +10 for each level of merchant is too few. Hopefully they will enhance the barrier, if not many people will leave. One friend did today
The beginners will not be able to buy many things, and most people will sell in huge crates what can be sold in crates. And with the price increase together ... I don´t think those people thinking this is a good idea will be happy when they realize what happens in the game.
caldrake
Sat Aug 07, 2004 7:00 pm
#16

Well, I've been thinking about this.. and perhaps it won't increase prices as much as I was thinking initially...


Supply will definitely decrease, and initially I assumed there would be more demand. But the more I think of it, there will probably be so many folks quitting completely that the demand may actually drop as well!


This nerf, sadly, could wellbe the end of SWG.. :-(


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