Merchant Archive
Thread: A Sad Architect's View, With Suggestions For A Better Way.
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Elui
Tue Jan 13, 2004 2:26 pm
#14
i so agree with this post. have no enthusiasm to play when i know its all going to be wasted. My tailor customers tend to buy 10 things on average a person. I can sell to many people in a day. I fill up when i can - Between doing game content as a break from crafting. This is going to tie me to my shop all day every day. i guess i give up crafting if thats the case.
SpinnerSWG
Tue Jan 13, 2004 9:00 pm
#15
Eliss wrote:
Quite frankly everytime there is something in the game that is "fun"SOE manages to whip out that nerf bat. So all in all I feel like my SOE online experience is like this: ME: "Ohhhh fun" SOE: WHACK with the nerf bat. ME: ugh... ohhh another fun item. SOE: WHACK.
Heehee. So true! And, I keep coming back for more abuse...
MasterJian
Wed Jan 14, 2004 11:32 pm
#16
I've been so at a loss for words since all of this came up.. I don't even know where to begin to describe my complete disappointment.. I am so angry, and so disapointed I can't even get my thoughts together well enough to say what I want to say, and realizing that they aren't listening to us anyway, just makes it seem even more pointless.. You guys have expressed very well what I'm thinking, so thank you..
GadonThek
Thu Jan 15, 2004 4:23 am
#17
"ME: "Ohhhh fun" SOE: WHACK with the nerf bat. ME: ugh... ohhh another fun item. SOE: WHACK."
I just had the most fantastic vision of the SWG dev team playing the Whack-a-Mole game at the old arcade I used to frequent in my youth, hehe.
I just had the most fantastic vision of the SWG dev team playing the Whack-a-Mole game at the old arcade I used to frequent in my youth, hehe.
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