Merchant Archive

Thread: A Public Service Announcement (Please Read)

Elyssa
Wed Aug 11, 2004 10:16 am
#14

I've always wondered why anyone would put anything on the bazaar for 20cr or less.

I mean, honestly it's cheaper to just destroy it.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

ClarkCharon
Wed Aug 11, 2004 11:21 am
#15






Mujadaddy wrote:

The proposed vendor limits, as they stand, are hogwash. Why should anyone be a Master Merchant for a measly 10% vendor space increase? If Master Merchant gave you +100% vendor space, on the other hand, I think you'd see a furious addition of new accounts as "serious" crafters added a second account to hold all their lots...


Oh, I'm not an artisan, but I know several, and they also say that the "empty vendor" sydrome will get WORSE, not better, because the busy, worthwhile vendors will get sold out 2-3 times per day, and the artisan's can't be bothered to restock that often.


Oh, just had an idea........What about if vendors can only "DISPLAY" (the proposed limits of) items, but can "backload" items like a coke machine....when something gets sold, the vendor storage automatically pushes the next item in to the "display" so artisans don't have to log in every hour....THAT would probably solve both SOE's database problem (bc only real merchants will have excesses of items loaded) and the artisan's problem (not enough sales volume)....If you (the artisan community) like this idea, pass it along...






If an item was restocked out of a crate in the "stockroom" that would work. Having individual items in the stockroom wouldn't help if it was a db problem.


I just had a horrible thought. What if crates aren't individual objects in the db. What if each item in a cratewas a row in a table? Naw! They wouldn't be that stupid. .....would they?






Message Edited by ClarkCharon on 08-11-2004 02:24 PM



"The Devs hate fun"
TusserkSuurg
Wed Aug 11, 2004 11:49 am
#16

Yes... they might be. It would explain why they overlooked simply allowing people to combine crates, lol.

Worse, what if its the same for resources stacks!!



I HAVE QUIT
Whatajoke
Wed Aug 11, 2004 2:26 pm
#17

you'll have to keep buying junk every day. Better to spread the word to noobs, that we don't want their broken data pads, cdefs, used ticket (saw several for 6000cs each before, no lie). Oh, here's a idea. Flood the boards with threads about "Get rid of the discs!, junk, cdefs devs! WE don't want it!". Increase skill enhancements, somthing that will actually get used. When they are used, they are gone.
akamai_keniki
Wed Aug 11, 2004 2:46 pm
#18

This would be a great idea except for one thing - believe it or not people do buy that crap. Just for kicks I put it on my loot vendor sometimes and people buy it....gives me a laugh every time.


One way to keep that crap off the bazaar would be to start people off with more than 250 credits I remember starting my alt and taking a shuttle to my player city and then not being able to go anywhere else. And don't give me the...well in Beta....storyline.....this isn't Beta and it is an entirely different galaxy. Beta was before credit dupers and ruined economies and outrageous inflation...


Crap...I jave been spending too much time on the Bria forums...I am going to turn into a flaming troll



Colonel Keniki Akamai ~ Eye Candy of NAC-GS / Jedi Distraction Specialist
Mahi' ~ NAC/BS/WRATH Groupie
Lover of Obishor - damn wookie stole my heart.
Before you criticize someone, walk a mile in their shoes. That way, you'll be a mile from them, and you'll have their shoes. --Jack Handey Deep Thoughts
Whatajoke
Wed Aug 11, 2004 2:49 pm
#19

Yeh Akam. I feel sorry for new players. No money, no buffs etc. I was going to start a new char, but thought of all the delivery missions I would need to do, and said, Forget that!.
akamai_keniki
Wed Aug 11, 2004 3:43 pm
#20

I have to admit, I have been spoiled from the beginning. Had friends who played who gave me starter moneyh on my first toon and then my first toon subsidized my second toon. I can honestly say, if I HAD played in Beta, I wouldn't have played long - I am such an impatient girl Just walking everywhere would have sent me over the edge ~ I have great respect for those who have played that long ~ it just makes me sad when they write everyone off as a n00b and forget we all had to start somewhere


But we digress from the original point of the post





Colonel Keniki Akamai ~ Eye Candy of NAC-GS / Jedi Distraction Specialist
Mahi' ~ NAC/BS/WRATH Groupie
Lover of Obishor - damn wookie stole my heart.
Before you criticize someone, walk a mile in their shoes. That way, you'll be a mile from them, and you'll have their shoes. --Jack Handey Deep Thoughts
RonsterA
Wed Aug 11, 2004 6:17 pm
#21

I like my decorative shisa!!


But maybe I can trash a couple of my 25 Vid screens



Zedig - 9 Squadrons Master Pilot/Jedi * 191 Badges & counting!
Porta - ex-Master Doctor

xnnnnn79*n*e*r*f*e*d*u*n*t*i*l*f*u*r*t*h*u*r*n*o*t*i*c*e*
Barrak
Thu Aug 12, 2004 9:55 am
#22


As I am a combat type I have a problem with some of the vendor limits. For one I think everyone should be able to at least put one vendor with limits on it in your house. The reason is after several nights of hunting I do get a fair amount of stuff that I can do several things with...


1) Just delete it.


2) Stuff that I think some one might want I can try and sell it on the bazzar.


3) Store it in my house for later.


4) Put it up for sale on my vendor.


5) Offer it to a merchant vendor in hopes they may buy it.


The problem is compounded in that what may be junk to you, some one else might want. A good example is Rancor bits and what not. After several nights of hunting Rancors I get a fair amount of Hide, Teeth etc. Believe it or not I do sell pretty much all of it at some point. So with out a vendor of any kind I am limited by the bazzar.


Many items are actually useful, say Krayt stuff, Kimo scales etc. This things are to pricey to sell on the bazzar and just going to a star port and spamming just adds to the lag problem prob more than loot vendors do imo.


Currently I have a PA I share with a few friends in a small guild, 1 large and 2 small houses, all full, I have no more room. My houses are mostly full of weapons, armour, buff packs, meat/hides and other resources I have gathered for the furture or for use in the near term.


So what we end up with is a great amount of stuff that is just plain garbage that is dropped that adds to the problem. If we end up just deleting items because we have very limited ways to sell it, then why have mobs drop the stuff in the first place, with stuff like broken data pads for example.


There is no way that I am going to give up combat skill points to put into marchant just so I can sell loot/meat/hide on a vendor in my house. Tho I agree 100% with many of the changes, it leaves a question in my mind about what combat types do with the stuff they have that is needed by crafters that don't want to spam, item is worth more than the 6k limit on the bazzar.


One option that we could do is to offer stuff to vendors of merchants that we visit often. We then plug up those vendors with stuff that the crafter may not want.


So what do we do, get another account just to be able to throw up vendors ?


Perhaps some sort of salvage command/skill so at least we can turn some of this junk into resources that some one might want.

Kaque
Thu Aug 12, 2004 1:15 pm
#23

It would be great if they upped the amount that junk dealers offer. And make them buy anything you offer to them. Now THAT would get rid of a lot of clutter and put a few bucks in your pocket too!



And what is up with that smell?
AEK
Fri Aug 13, 2004 12:00 pm
#24

Or SOE could go out and buy a terrabyte raid array for EACH server, enough to hold 1000 encyclopedia Britannica's (each.) Should only cost them, oh I dunno, 1 days worth (or less) of subscriptions for all players.

I know the answer isn't that simple as database systems are a little more complex, but you get the idea.
Page 2 of 2