Merchant Archive
Thread: Characters that are maliciously generating excess amponts of pets, droids and vehicles
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BlackDeacon
Wed Sep 01, 2004 11:33 pm
#1
I received this msg wile playing. characters that are maliciously generating excess amponts of pets droids and vehicles etc etc.
How Many is Maliciously.
If I make 20 swoops to sell, is that maliciously crafting?
Could some one plz give me some numbers to stay with in, so I dont receive punishment?
How Many is Maliciously.
If I make 20 swoops to sell, is that maliciously crafting?
Could some one plz give me some numbers to stay with in, so I dont receive punishment?
Paweh
Thu Sep 02, 2004 1:58 am
#2
Oh, that reminds me...
/fixed
although maybe this is actually true with the current patch.
Publish 10 notes wrote:
Added cleanup for old NPC's in cities. They will not de-spawn after 5 minutes of inactivity
/fixed
although maybe this is actually true with the current patch.
Message Edited by Paweh on 09-02-2004 04:58 AM
BlackDeacon
Thu Sep 02, 2004 2:49 am
#3
TheOrb wrote:This would be considered excess...http://www.imagedump.com/index.cgi?pick=setandget&tp=117235&poll_id=0&category_id=19&warned=y
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Thank you
Fremen_Feyadkin
Thu Sep 02, 2004 8:19 am
#7
hoooooooooooooooly crap! How''d they do that? I want to do that next time we raid a rebel town!
TheOrb
Thu Sep 02, 2004 8:45 am
#8
Some exploit/bug that hit 9/1. I heard reports of system messages on some servers telling people not to do it. They took the servers down pretty early, around 2:30ish am cst.
Tarnak_Archvold
Thu Sep 02, 2004 10:12 am
#9
TheOrb wrote:This would be considered excess...http://www.imagedump.com/index.cgi?pick=setandget&tp=117235&poll_id=0&category_id=19&warned=y
Looks to me like Theed finally got a properly sized imperial garrison...
DesktopSaki
Thu Sep 02, 2004 10:32 am
#10
On at least one server, there was a spawn problem in front of the hotel in Mos Eisley, too, with NPCs *way* overspawning, so fast that a CSR couldn't delete them fast enough. Surpisingly, the server/planet was never brought down for that, though it made going to Mos Eisley hell for almost anyone--people kept going linkdead due to the spawnage and had to try to get in right after server reset to get their characters out of there.
It was still going on as of last night. I don't know if it's been fixed yet.
Paweh
Thu Sep 02, 2004 12:44 pm
#11
I'm really hoping that the "Improved server stability." fix in today's patch fixes this problem... otherwise, it's not listed in today's patch notes.
On a side note, patching is considerably earlier than usual today.
On a side note, patching is considerably earlier than usual today.
Message Edited by Paweh on 09-02-2004 03:44 AM
TheOrb
Thu Sep 02, 2004 12:59 pm
#12
This would be considered excess...
http://www.imagedump.com/index.cgi?pick=setandget&tp=117235&poll_id=0&category_id=19&warned=y
firennice
Thu Sep 02, 2004 3:56 pm
#13
I was there ......aaaaarrrrg Tempest
it was over by the crashed ship cantina that noone goes to
The Entire corner of my HUD was red from the npc's walking around.
it was over by the crashed ship cantina that noone goes to
The Entire corner of my HUD was red from the npc's walking around.
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