Merchant Archive

Thread: how will merchant work in new system

zerobabble
Wed Nov 02, 2005 4:13 pm
#1

Hello I don't post much but I play a master merchant on test center and was wondering how the new changes will affect the vendors I have. From what I've seen the merchant class is going to be no more and I'm ok with the risk of my stuff poofing during the rollback but was wondering if my vendors will still work in the new system?
Mystyrys
Wed Nov 02, 2005 4:53 pm
#2

I was just wondering more or less the same thing. Will Merchant even be a profession? Or will it be a function all "Traders" will now have?


Excerpt from f13.net: CLICKY


Quote: ... Ok, so I'm here at SOE's Austin studio and I've played the new build of SWG which is going to be pushed onto test on Friday...with no real press. Basically they went through, ripped out 80% of the classes, left in the following: Force Sensitive, Bounty Hunter, Officer, Smuggler, Commando, Spy, Trader (all the tradeskills - 4 base sets now - Domestics, Structures, Munitions, Engineering), Medic and Entertainer...




Qitu | Master Tailor &Architect
Lira'a | Master Image Designer &Dancer/Musician
Paradise Mall ( 620, 3000 )
666 m from Mos Entha starport



AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

KMad
Wed Nov 02, 2005 6:51 pm
#3

yeah what has me worried is that even if vendors stay exactly the same, and traders can use them, if i respec my merchant to try something else do my current vendors go poof?



KMadness Candy Treats and Junk Food
Because Whit's too lazy to cook it all herself!
Twilight's End, Naboo (-3036, 5300)
vercupti (+75 prec) thakitillo (+77 sta)
flameout (+65 con) mando (49 fill 19 min +54 str)


i want a complex game with an easy interface, not an easy game with a complex interface
AnTse
Wed Nov 02, 2005 7:47 pm
#4

Real good questions all. Plus how does it affect the number of vendors/items/etc?



AnTse
Resource Hound / 12 Point Master Weaponsmith
SXN8 Commerce Officer
Weapons and More, -6683, -3796, Insurgo, Naboo
Crafting Resources -6683, -3796, Insurgo, Naboo
Souljah67
Wed Nov 02, 2005 10:57 pm
#5


I am Master Merchant and Master Bounty Hunter and combat level 55. Does that mean I wont get a full respec since I'm not level 80?


Also what will happen to all my vendors and items on them? (I have alot ofstuff worth money on there can't afford it to just vanish on the 15th)


Syrous Sidious



Crest Cloudwalker
-{Dark Elder Jedi}-
PAX Imperius
4Bidden
Thu Nov 03, 2005 2:41 am
#6

This has me worried to. I'm a master arch, master shipwright, master artisan with 3404 merchant. With all my toons, I have every crafting profession covered in this game. I'm not sure how these changes will affect me. What I'm going to do is remove all items from the vendors before these changes go live.



Edra's Architecture And Shipyard
---0---
Located On Bria, South Of Bestine At -1611, -4352
All Structure And Ship Orders Taken

darkrelease
Thu Nov 03, 2005 6:11 am
#7

I too am very worried about my stuff going poof. Can we get an answer from the correspondent on what will happen with our vendors? Alot of us crafters have a ton of storage in the vendors.



Captain Ceoto Augosma
59th Marine Corps Commander
Alliance High Command (AHC)
Rebel Scum - and kicking ass

Dimear
Thu Nov 03, 2005 12:27 pm
#8

For us to get an answer from the correspondant, she would have to get an answer from SOE, and they would have to get an answer from whoever developed the game (I'm guessing LucasArts?). Not going to happen. She can make up stuff though...

And if she's going to make up stuff, then why not just believe the stuff I make up:

"All vendors will become NPC Meatlumps. You will have to kill them to get your stuff back. But they'll have wandered out of your shops. So go around killing the meatlumps in your area to retrieve your items. Some of your items may have proliferated among other meatlumps, so you may have to search for a while to find all your items. Don't forget to raid the meatlump spawns near Coronet. It may be worthwhile to hire a ranger to help you track them down. Oops - I mean hire Princess Leia, since rangers don't exist any more either. They became Ragtag Loons. If you have trouble recovering your items, then just remember that you have 9 respecs to use on your character. Have fun."

Feel better?





Thus sayeth Dimear

LonelyGhost
Thu Nov 03, 2005 2:38 pm
#9

There was a post by Tiggs earlier saying if you had a vendor when NGE goes live, you can keep it even if you are a combatant. I'l going to take my combat guy up to get a vendor now... free skillpoints...



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
Mystyrys
Thu Nov 03, 2005 10:18 pm
#10

Well isn't that dandy? Gotta love those "grandfathered" goodies.


Qitu | Trader

Lira'a | Entertainer





AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

Elyssa
Fri Nov 04, 2005 1:12 am
#11






Dimear wrote:
And if she's going to make up stuff, then why not just believe the stuff I make up:

"All vendors will become NPC Meatlumps. You will have to kill them to get your stuff back. But they'll have wandered out of your shops. So go around killing the meatlumps in your area to retrieve your items. Some of your items may have proliferated among other meatlumps, so you may have to search for a while to find all your items. Don't forget to raid the meatlump spawns near Coronet. It may be worthwhile to hire a ranger to help you track them down. Oops - I mean hire Princess Leia, since rangers don't exist any more either. They became Ragtag Loons. If you have trouble recovering your items, then just remember that you have 9 respecs to use on your character. Have fun."

Feel better?



That's as good an answer as any.




------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Mystyrys
Fri Nov 04, 2005 1:55 am
#12

*pokes around in the dark cloud looking forthesliver lining*

What if...


Since we won't be able to dabble or be a hybrid class anymore, and you can't be a Swordsman/Merchant...


and if being a Trader means Merchant has been rolled up into it along with Crafting, and all traders will be crafters and have vendors and the higher level Trader you are means more vendors, etc...


Won't that mean all the combat types who had just enough merchant to have a loot vendor... will be gone? Won't they have to make deals with Traders to sell their wares now?


Wasn't that one of the things on our wish list for ages and ages? To make merchant a true Traders class and not a sideline for loot dealers?


Hmm? As good a guess as any?





Qitu Master Tailor & Architect
Lira'a Master Image Designer & Dancer/Musician
Paradise Mall ( 620, 3000 )
666 m from Mos Entha starport





AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

Drunus
Fri Nov 04, 2005 5:01 am
#13






LonelyGhost wrote:
There was a post by Tiggs earlier saying if you had a vendor when NGE goes live, you can keep it even if you are a combatant. I'l going to take my combat guy up to get a vendor now... free skillpoints...






Link for where you got this information? Please?? I am also concerned about my vendors, as I just got done stocking an entire mall on Tempest, and have storage and retail vendors on Valcyn.



Aylah Aepos
Master Entertainer
_______________________________________


Oelyra Aepos
Mayor of Oasis Paradise, Tatooine
_______________________________________

Aelyra Aepos
Master Tailor | Master Merchant


Please deliver auction winnings to Vendor: Ella Resource in the Oasis Paradise Mini Mall (waypoint 1940, 4130) Oasis Paradise, Tatooine

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