Merchant Archive
Thread: Merchants in the Combat Upgrade
Any updates or info on this?
Elyssa wrote:
I realize we're not a combat profession, but can anyone think of merchant specific issues (as opposed to general issues) that are brought on by the CU?
Survivability of non-combat characters and the inability to dress vendors in faction armor has already been reported.
bluejanus wrote:
SystemJinx wrote:
Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.
Heh the devs said you should hire a bodyguard to go on your harvesting runs.
Yeah, not a very feasible solution, imo.
Can't we have something like a maintenance droid? Something along the lines of a survey droid. Send the thing off to whichever planet, and after a while, have it report back the status of any and all harvesters on the planet. Include an interface for adding maintenance and power. Or, pre-load the droid with maintenance and power. You'd still need to physically place the harv, but this will at least mitigate the problem.
Elyssa wrote:
I realize we're not a combat profession, but can anyone think of merchant specific issues (as opposed to general issues) that are brought on by the CU?
Survivability of non-combat characters and the inability to dress vendors in faction armor has already been reported.
Restock button...please, please, please...
SystemJinx wrote:
Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.
Heh the devs said you should hire a bodyguard to go on your harvesting runs.
Andymantium wrote:
bluejanus wrote:
SystemJinx wrote:
Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.
Heh the devs said you should hire a bodyguard to go on your harvesting runs.
Yeah, not a very feasible solution, imo.
Can't we have something like a maintenance droid? Something along the lines of a survey droid. Send the thing off to whichever planet, and after a while, have it report back the status of any and all harvesters on the planet. Include an interface for adding maintenance and power. Or, pre-load the droid with maintenance and power. You'd still need to physically place the harv, but this will at least mitigate the problem.
bluejanus wrote:
SystemJinx wrote:
Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.
Heh the devs said you should hire a bodyguard to go on your harvesting runs.
The Devs didn't think that one out too well. A bodyguard will do no good if a kreetle or evil hermit slow-spawns on top of me and kills me in one hit.
The maintenance droids that are out, if I remember right, can only maintain something like 8 harvs each, I think? I'm responsible for about four or five dozen (plus some factories), and even if I could buy that many droids, I'd hit the limit of droids I can have before I'd have enough to take care of all the harvs.
Not to mention that a harvesting droid does no good if I need to survey.
Yeah... Yeah, this whole CU thing wasn't though real well out. :/
DesktopSaki wrote:
bluejanus wrote:
SystemJinx wrote:
Perhaps the ability to remotely maintain, control, and retreive items from our harvesters and factories is in order. That would avoid much risk of being killed while on a harvester / factory run.
Heh the devs said you should hire a bodyguard to go on your harvesting runs.
The Devs didn't think that one out too well. A bodyguard will do no good if a kreetle or evil hermit slow-spawns on top of me and kills me in one hit.
The maintenance droids that are out, if I remember right, can only maintain something like 8 harvs each, I think? I'm responsible for about four or five dozen (plus some factories), and even if I could buy that many droids, I'd hit the limit of droids I can have before I'd have enough to take care of all the harvs.
Not to mention that a harvesting droid does no good if I need to survey.
Yeah... Yeah, this whole CU thing wasn't though real well out. :/