Medic Archive

Thread: Cure state stimpacks, can we use them?

SlickDevlin
Fri Jul 16, 2004 11:53 am
#1


I'm a medic with Pharm 4, so a relatively high med use (i think around 50?) and I purchased some cure dizzy/intim stimpacks and a cure poison woundpack.


Now each item clearly states: ex. Med use skill required - 34 , yet every time I have tried to use one it says that I do not have the ability to use this medicine.


Do I have to be a Doctor or Combat Medic to use these items?


If that is the case, I wish I had known that before I purchased the stuff, but I didn't see any certs for them.

Very misleading and frustrating!



Juzza - Master Snuggler of Flurry

"I love you, you love me, we all hate jedi can't you see..."

Barney Lives!
Obata
Fri Jul 16, 2004 4:28 pm
#2

The command you need is /healstate and it's in novice doctor.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Auraveda
Sat Jul 17, 2004 12:02 am
#3

You need to be a doctor to use them. Somewhere in doctor you get the ability to "Cure State", that command is what cures the dizzy etc. using the packs you bought.





I had a Force sensitive character, with 23 and a half boxes ground out.
I had a master creature handler.
I had a high lvl crafter character.
I had a Bounty Hunter that I hunted PC Jedi with.

My game is dead.

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