Medic Archive

Thread: /healdamage delay during combat

OuterOrb
Sun Aug 24, 2003 9:07 pm
#1

I'm just curious if the devs know about the strange delays when using /healdamage during combat? By this i mean that normally if you cast /healdamage it takes effect relatively quickly...within one second. But if you're in the middle of combat and you cast /healdamage, there is a delay anywhere from 3 to 20 seconds. Now a solution is to declare peace and cast healdamage and it reduces the delay, but this is just a hokey solution. Any better methods? Thanks.
Zarlor
Tue Aug 26, 2003 6:30 am
#2

This delay is because your heal actually queues up along with everything else you may have in the combat queue. If you read the Remaining issues thread above, you'll see a mention of displaying hte Heal in the combat queue, so you'll now actually know why you have that delay instead of just wondering why your heal isn't going off.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Combat-Medic
Tue Aug 26, 2003 12:52 pm
#3

I've noticed this is caused by the speed of your weapon. The faster your weapon the quicker the peace out is cleared and you can heal. I discovered this upon buying a 2.5 dx2. I was shocked at the delaying of the clearout. It's more of a timing issue. Since when you clear or peace out you still go through that last "style"



Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
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